Best of 2010
iMiles: Best of 2010
iMiles: Best of 2010
Built on ME1 in every single way. Blending narrative and gameplay perfectly and accomplished the feat of being truly, truly compelling. Though stripping out some of the complexities of the original felt wrong at first, it soon made sense in a game that is, and will probably forever be, a true joy to play and immerse yourself in.
Best (Original) Game of the Year. Truly underrated, the world it crafted was a brilliant one, even if the commercial success wasn't there. In a industry that perhaps doesn't encourage original IP as much as it should, it was a real shame Alan Wake didn't get more support.
The game Rockstar's engine was built for, GTA's template served RDR better than it had perhaps served GTAIV in this amazingly high concept story driven game
Minecraft came out of nowhere and is, without a doubt, the biggest indie hit of the year, despite only just reaching Beta. The game is addictive and curiously compelling despite providing any kind of narrative, and really distills gaming to it's basic tenets in a unique, and brilliant, way.
A brilliant updating of a brilliant, brilliant game. Though showing it's age, sync up four controllers and play multiplayer to truly show that good design can stand the test of time.
Finally, the culmination of everything Bungie has learnt about the FPS in one neat, very well polished package. What really did it for Reach was it's size.
The reason split screen multiplayer still exists and also; should exist.
Whilst the singleplayer may at times feel like an expansion, if not a rather large one, it's the multiplayer that truly makes this addition to the AC franchise a worthy one.
A robust, if not as groundbreaking, addition to the Bioshock franchise. The gameplay was sublime, even if the story was not.
This year's indie darling and deservedly so; moody, creepy and puzzling are among many other adjectives that do not quite do this experience justice. It's only reason for being so low on my list is it's brevity
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