inappropriate_touchscreen's forum posts

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#1 Posted by inappropriate_touchscreen (95 posts) -

Good to know. Also, people should be allowed to call you Dr. Games now, because you have charts. :P

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#2 Posted by inappropriate_touchscreen (95 posts) -

Normally I'd just ask the barber to "cut it short" and he'll just trim my hair while still keeping the general shape.

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#3 Posted by inappropriate_touchscreen (95 posts) -

@scotto said:

@patrickklepek said:

@alsepht said:

I agree that the honesty is much appreciated, especially coming from someone who bought the PC release. That being said Patrick, I really think you should be holding Steam just as accountable as Microsoft or Sony for allowing a totally broken game to be sold on their service. Is there just no QA on the seller's side anymore? It's hard to believe that (as someone who meets all of the recommended system requirements according to Steam and has an Nvidia card) someone could have started up AC:U and played for more than an hour without noticing the huge frame-rate and crashing issues present.

I really hope that in the future console manufacturers and online marketplaces like Steam will have to accept some accountability for these sorts of problems, but somehow I doubt that will take place. I can't complain though, I did get a refund from Steam despite their policies about that.

P.S. You should edit your title duder, it says Ubisof!

Steam/Valve's role is pretty different from Microsoft and Sony. Steam doesn't have a certification process, but Microsoft and Sony do. Certification processes exist to ensure a certain level of quality, but it's a bit more wild west on the PC. The onus is entirely on the publisher on the PC.

There's no reason for Steam not to have a certification process for games sold on their service, other than because consumers allow them to get away with it. Same with Origin, uPlay, GOG, or any others.

Obviously the PC's platform variability won't allow for as stringent a process (though console cert is a joke now, compared to the olden days), but it could catch some of the universal bugs people encounter (and there were/are plenty of them in AC Unity)

Well I think the point Patrick was trying to make is that since Sony / Microsoft *require* certification, what use is it if something this buggy still passes through? Not to mention any fees the publishers have to pay to be tested (and re-tested).

Steam doesn't require certification, and for better or for worse (better for Valve, obviously) they don't have to share the same burden of responsibility as to the quality of the publisher's product.

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#4 Posted by inappropriate_touchscreen (95 posts) -

Goddammit Ryan Davis, you are still the funniest, wherever the heck you are now. *raises huge bottle of Diet Coke*

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#5 Edited by inappropriate_touchscreen (95 posts) -

"Was the game legally and easily available in their country? What was the price in relation to their average income? Did they even launch the game they just pirated, or did they grab it because they could? These are all vital questions and nobody’s asking them."

Indeed. I live in Malaysia where the average annual income is around USD8,000, and the price of a boxed retail copy of a video game makes me feel like I'm buying a luxury item. I am sorry to say I have pirated hundreds of video games in these past few years.

But thanks to GOG.com and primarily Steam sales, I have completely stopped downloading illegal copies of games. I now have nearly 200+ games in my Steam library. I don't even buy games on day one anymore, as I have so many Steam games that I haven't finished yet, and so I don't mind waiting for a price drop or the next sale.

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#6 Posted by inappropriate_touchscreen (95 posts) -

Why don't you hate Valve then, for making you install Steam when you want to just play an Origin game?

I also have Steam, Origin and GOG installed, and it's no big deal. It's like going to a pizza place and getting annoyed because they don't sell burgers; different shops sell different things.

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#7 Posted by inappropriate_touchscreen (95 posts) -

It's 2am where I am now and I just found this out on Twitter and now I can't sleep.

Dear GiantBomb,

I live all the way on the other side of the world from you guys, but I can't help but also be saddened by this tragic loss. I've been listening and watching you guys since the Gamespot years and your crazy long-ass podcasts have been entertaining my ears without fail.

And while each GB staff member have equally contributed to the success of this site, I've always felt like Ryan was sort of like the dad of the group; the one who stops Jeff from shouting too much, and pulls Vinny back from his crazy philosophical tangents, who will make Brad stop talking about spiders, who is not afraid to fight Alex's beard with his own inarguably awesomer beard...

You can pair him with anyone on a Quick Look and it will *always* turn out to be the funniest thing, and he's also the best at putting guests / interviewees at ease, every single time.

Ryan Davis, I hope we all go to the same place when we die because who knows, maybe we can hang out and play games someday.

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#8 Posted by inappropriate_touchscreen (95 posts) -

Maybe they should get someone who isn't an old grey-haired / balding man to run the company for a change?

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#9 Posted by inappropriate_touchscreen (95 posts) -

@HerbieBug said:

The voice over in the last room implies that the Ethereals were also test subjects of an as yet unseen other alien race. The person talking during the final mission is not an Ethereal.

Probably the Outsiders? Screenshots from Irrational's 1st person XCOM game also hint at the existence of Outsiders, and their polygonal design motif seem similar.

Oh yah, and to get back on topic, I finished the game on Normal and it was pretty easy. Used Rift on the Sectopods (from Ryan's advice on the Bombcast), and killed them both instantly. The rest of the aliens were cannon fodder. In the final chamber, I dashed my ghosted Support lady to get line of sight for the Ethereal. Then I Blaster Launchered the middle of the chamber, and Double Tapped the Ethereal (he missed the first time, critted the second) unto death.

Ended in a 'meh' way. But their upcoming DLC sounds interesting.

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#10 Posted by inappropriate_touchscreen (95 posts) -

A bit from the excerpt:

The result was a sleek avatar with pointy armoured breasts and two guns on her back, to whom I couldn’t relate in any way.

This is a weird thing to point out, but Mass Effect 3 player characters actually didn't have pointy armoured breasts. I thought the female characters were actually realistically proportioned, and desexualised (or at least, not oversexualised like in a lot games) most of the time.

I'm saying her recollection might have been a little tainted by her disdain for these 'juvenile' action toys these youngsters seem to like nowadays.

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