Irishjohn
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Nov. 6, 2009
Oct. 30, 2009
Oct. 28, 2009
  • Irishjohn unlocked 2 achievements in Borderlands
    1 week, 3 days ago
  • Irishjohn had a submission approved for Fate for a total of 76 points.
    Torchlight is by the same people, and Matt Uelmen specifically refers to Fate in his recent interview on Shacknews. Cheers!
    1 week, 3 days ago
Oct. 27, 2009
Oct. 26, 2009
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Oct. 22, 2009
Added by Irishjohn on Oct. 19, 2009

I am broke at the worst possible time of the year. I knew I’d have to make tough decisions in October and November but I had no idea the toughest decision would be the one to choose against buying games at all. Uncharted 2 sounds awesome. Brutal Legend seems a little flawed (as I expected) but still worth playing. These are preconceptions, built on reviews. I have no chance to play these games myself. Because I’m broke. Sigh. Now this week brings still MORE games that look fantastic. 
 
On the bright side, those games will all be there in a couple of months, and I’ve been too busy with work to play as much as I wanted to anyway. Or blog, for that matter. 
 
For the record, Demon’s Souls continues to be completely awesome, when I have had some time to play games. I’ve also recently been turned on to the imminent release of Torchlight, a hugely Diablo-influenced title that is going to become a free-to-play MMO next year. I’m most attracted by the editor; I think a nice solid game with basic concepts like this one might be a nice beginning point for modding.

  Just think of it, a Magnum P.I. themed dungeon crawler.  It's happening.
  Just think of it, a Magnum P.I. themed dungeon crawler.  It's happening.


Related to: Torchlight


Added by Irishjohn on Oct. 8, 2009

    

I should clarify from the start: I’m not a great example of a “hardcore” gamer. Well, maybe in some respects: I own multiple game consoles and spend way too much money on games. On the other hand, I’m not threatening to rival Ice T’s prowess in Call of Duty 4 any time soon.

I bought two video games this week, Animal Crossing: City Folk and Demon’s Souls. One of these games occupies that odd grey area between ultra-casual and slightly nutty hardcore, offering to take only five minutes of your day but willing to take many hours more. The other is a staggeringly difficult game that involves sticking sharp objects into demonic monsters or soulless humans driven insane, shortly before dying and starting all over again. Guess which is which?


 He will cut you, fool.
 He will cut you, fool.

 I’m still waiting for City Folk; I ordered it on Amazon, caved when I saw they were offering it for half price. I can’t find my gamecube copy of the game. I more than likely had it sealed away to save myself. There’s only so much fishing you can do before you crack. I grabbed Demon’s Souls as soon as it was available, spurred on by some small section of my video game playing ego that decided that “old school difficulty” was an appealing concept.   
 
  

 Defeat the mighty dragon using only foul language.
 Defeat the mighty dragon using only foul language.
         

It has proved to be so. It took me quite a while to reach and defeat the boss of the first area in the game. The main issue in Demon’s Souls apart from its natural difficulty is the fact that when you die you lose all the souls you’ve collected up to that point. It just goes right back down to zero. This is fine if you can get back to your “bloodstain” but if you can’t make it back to the point of your last defeat, goodbye forever to the only currency in the game for buying weapons, upgrading equipment and improving character stats. 
 

I thought this would drive me crazy, and I think it has, a bit. This game is well worth it though. I don’t typically go looking for “challenging” games. I’ve never played Megaman 9 and I’ve had a lot of frustrating experiences with the GBA-based Metroid games. The only game I’ve ever played and thoroughly enjoyed that I can compare this to is Ninja Gaiden. The secret to both games, I realised, is that although they will drive you up the walls with the level of concentration required, neither game becomes cheap at any point. The end result is that once you’ve figured out how to defeat a certain type of enemy or negotiate a certain type of scenario, you can do it again. And again. And again…

Animal Crossing does not exactly overflow with such moments. Still, the game has its own way of drawing you in, whether it’s collect various fish or be at the right place at the right time. The genius of the game is the adherence to a real world clock. I always knew I could cheat at the game on Gamecube just by changing the game clock, but this was one game I didn’t want to ruin. Ok, I’ll more than likely never see the New Years party in the game. It’s become one of the great appeals for me, a central facet of this wonderful illusion that there is a living breathing town going on whether I decide to play or not.

So, this week, I am going hardcore in every which way. Loving it, too. Now excuse me, I’m off to battle evil demons in the dark and maybe get a hair cut, if I can afford it.

 
    Tom Nook gets his money.
    Tom Nook gets his money.


Added by Irishjohn on Oct. 6, 2009

 Last night I went to the cinema and watched a movie.  It wasn't just any other movie, either, but the excellent  Zombieland , which pleasantly exceeded my expectations.  The opening credit sequence was also a delight incidentally, surpassing the pretty cool opening sequences of  Wolverine  (which was attached to an insipid movie) and  Watchmen .

It occurred to me about three quarters of the way through that after years of video games imitating movies, the film industry is finally returning the favour, for lack of a better term.  I'm not talking about some kind of  Dead Rising vibe, or the weird recycling of  Resident Evil B movie sensibilities into actual  Resident Evil B (or maybe C) movies.  I think some of the shots and a lot of the action in  Zombieland owes a lot to video games.
James Cameron's  Avatar is another example.  Clearly, the whole concept of the film owes a lot to looking at how people interact in indirect methods (i.e. the Internet) including video games.  The concept of the avatar is, of course, an instantly recognisable one to anyone that plays games.
More than that though, and this is what I'm getting at with  Zombieland, even the short scenes in the trailer betray a video game type sensibility, in regards to the larger than life actions of some of the characters and the spectacular battle scenes. I'm afraid my severe fear of spoiling movies is getting in the way of my point here; I have several friends who take great steps to avoid seeing trailers of big movie releases they are waiting to see.  I can say this, though:  a lot of the action shots in  Zombieland and in the Avatar trailer struck me as particularly reminiscent of a lot of video game sensibilities, particularly some of the fast paced and large scale action often associated with so-called "AAA" titles.  Things have come a long way in a short space of time.  Not so long ago somebody thought shooting ten minutes of a video game movie entirely in first person and completely mimicking gameplay would be a cool idea.
Maybe this is the next step to video games and films resting a little easier alongside each other.  My money is on a slightly different outcome.   I think that the film industry is going to completely skip any kind of a step that involves films based on video game IP that don't suck, and just start making more big budget movies that borrow set piece ideas developed in video games.  So, no  Halo movie, but some kind of Tom Cruise vehicle called Massive Ring Starfight or something.  Or  Avatar.


Added by Irishjohn on Oct. 2, 2009

 

I’m afraid of playing against people online.

What a ridiculous statement.  However, it’s true.  I play World of Warcraft as a single player game, I never play any FPS online except for Halo 3, and I completely shun anything team based.  Always.

I do have a couple of reasons:

  • Despite being really into video games, I suck at video games.  I have completely given up ever trying to play a sports game or RTS online ever again.  It’s just frustrating and humiliating.
  • Following on from that, in a game like WOW, I am continually concerned I am going to screw up and cause a wipe, thus ruining any fun for everyone.  I have never ran an instance with anybody, ever.
  • Some people in WOW are jerks and I don’t want to deal with that during my leisure time, because I get worked up and it’s exhausting.  The jerks are a minority but they ruin the experience.  Xbox Live on the other hand, the other main avenue for potential online fun, is infested with idiots who think racist slurs are somehow valid when playing video games.  Hence, Halo 3 on mute.  Though team based slayer is as co-op as I get.

 
Now, this is crippling in many ways.  I have to make an utterly ridiculous confession: I bought Left 4 Dead on the PC.  I really liked playing Left 4 Dead on the PC.  I think it’s an amazing game.  I love the pacing, the artwork, the character design decisions.  I have never played Left 4 Dead with another human.

Ever.

My reasoning is simple.  I would suck, and ruin it.  Also... I find it awkward to be talking to dudes I’ve never met and will never meet.  It’s just weird.

So, my fear of multiplayer is so crippling that I have yet to enjoy one of the best multiplayer experiences released in the last few years in its true form.  I spent weeks playing a game exclusively intended for online multiplayer completely on my own.  The game was so appealing that I wanted to play it, and I could thanks to the magic of bots.  I'm clearly not getting the whole experience.  In fact, I miss out on the multiplayer aspects of most games.

So, am I missing out on the whole point?  I’m not sure I am.  The single player experience still shapes my enjoyment of video games in general.  My favourite things about video games tend to be story-related in any case. The visceral competitiveness of most FPS online modes or even the chase for leaderboard position in arcade-style games like Geometry Wars really does not appeal to me.  So, for this guy at least, multiplayer options tend to be a bonus if anything.

The one exception is when multiplayer options are successfully linked to my irrational and completely insatiable desire to level up in a game.  Forza 2 thusly drew me into a lot of online playing.  Modern Warfare 2 is extremely appealing to me, especially as I never played the original.  In the aforementioned (and much mentioned, in this post) Halo 3, I was driven to push myself to get to an officer rank.

So what’s the answer?  Levelling up in Left 4 Dead?  Clearly, that would be weird.  I’m happy though, playing my video games on my own, or grinding online for a level or rank with the mute button soldered down.  I can be afraid for a while longer.

Related to: Online


Added by Irishjohn on Sept. 29, 2009

 

I have a problem.

I want to buy a PSP Go. 

I should explain my “problem.”  I don’t have a problem with Sony as a corporation.  I don’t want this short post to devolve into a complaint about fanboys, but I don’t believe in loyalty to enormous companies that just want to make money.  My problem is specifically this:  when the PSP Go was first leaked/announced, my gut reaction was completely negative.  It looked ugly.  They hadn’t changed enough to get me interested.  The price was way, WAY too high.  The whole thing felt like a huge misstep on Sony’s part.

Now I want one.

I’m willing to spend money I really shouldn’t, money I’ll be lamenting later in the year when I read about other people playing Brutal Legend or Forza 3 or whatever game I couldn’t afford to grab.  A brand new PSP 3000 is considerably cheaper.  It also has a UMD drive.  I have fallen hook line and sinker for buying a new shiny thing and playing PS1 games on it.


  Suikoden on the go? ROCK IT.  Ignore the fact I could rock it for 80 bucks less.
  Suikoden on the go? ROCK IT. Ignore the fact I could rock it for 80 bucks less.

 
The craziest thing is, I used to own a PSP.  I traded it in, because I never played it!  And here I am, back at square one.  I have to assume that I am the worst example of a consumer in an economy as messed up as this one.  I could satisfy my desire to play PSP games and still get a cheaper option, without even having to go second hand.  Yet, I feel the need, the burning desire, to own the new model.

I wondered, when the PSP Go emerged into the spotlight, what Sony thought they were doing exactly.  Well, now I know.  Whether or not I actually get the thing, people like me are the problem.I I
Related to: PSP


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Date Joined: July 21, 2008
City: Austin
Gender: Male
Alignment: Neutral
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J-Rock Like You can't Stop
a list of 5 items by Irishjohn
Oni 23 hours, 4 minutes ago
Oni thinks the level of MW2 hype is kind of ridiculous.
Claude 1 day, 17 hours ago
is playing games.
Linkyshinks 3 days, 2 hours ago
Modern WAHHHHTOOOOO
Jeff 3 days, 20 hours ago
Game of the Day: Rambo: First Blood Part II (SMS)
MattBodega 1 week, 3 days ago
MattBodega is a golden god.
RandomHero666 1 week, 6 days ago
RH is ordering new broadband(and sky tv) and will be back on xbl and GB a lot.. soon
ColumnBreaker 3 weeks ago
ColumnBreaker is ALL ABOUT BEATING THE WINGS
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Ryan's status has changed!