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JasonR86

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60 Days of Rocksmith: Conclusion

So these regularly updated blogs didn't really stay particularly 'regular' huh?

...no.

What happened?

Well, I started a new position at my job and have been very busy. When I get home, I'm tired and don't feel like typing. When it's the weekend I need to make up for all I didn't do in my personal life during the weekday. And the pattern continues on and on. So though I was keeping up with Rocksmith and playing guitar and didn't do a good job letting all of you know that.

So can you play guitar?

It depends on how you define 'can you play'. I would probably consider myself an average player now. I can play rhythm well if the chords aren't too complex. I can do barre chords but when they require more then two fingers +the index for the barre I can't do it. I can play most regular chords unless they require me to stretch my fingers across four frets. But other then that, with practice, I can play the rhythm sections of most, but certainly not all, songs on electric and acoustic. Prior to Rocksmith I wouldn't have been able to say that.

It has also taught me a bit about improvising and creating my own songs, though indirectly. By reading music and seeing how so many different songs are composed and playing them out it makes it easier for me, when just messing about on my guitar, to see how to pattern a good melody and think about song structure. I've already written 2 songs since playing Rocksmith. It's also shown me, through brute force, how to adapt after making a mistake while playing a song.

Are these things that are exclusive to Rocksmith or could you learn this elsewhere?

It's probably not exclusive to Rocksmith. But it's nice learning with Rocksmith because, at any time, I can throw in the disc and start practicing and what is in there is good for a novice to learn.

You sounded like there were some caveats with the 'can you play' question...

Yeah. The thing is the lessons in the game are really good at introducing techniques. Many of these techniques I had never heard of. But it isn't so good at correcting you when you mess up those techniques while practicing or, at times, recognizing when you do the techniques perfectly. Here's an example. There's a whole lesson on palm muting. Which I'm not good at. But the game can't distinguish between a palm muted note/chord and a regular note/chord. So I have a perfect rating on this lesson but if you asked me to play a song with palm mutes in it I would be sunk.

The lessons also highlight where my blind spots are. I'm a terrible lead. I can't do tremolo. I'm only average with bends and can't put slides in my songs and still get to the position I need to be for the next measure with much ease. I would have hoped that the lessons would help me with these problems and sometimes they do. But more often then not they don't and that's really disappointing.

Would you recommend it?

If you want to learn how to play guitar and don't have an awful lot of free time then, yes, I would totally recommend it. Some might say it is better to work with someone and, seeing how the lessons work in this game, I might agree. But this game is certainly a good method for training as well.

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Optix12

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Edited By Optix12

Thanks duder for the final breakdown. Its pretty interesting that you were able to get to the point of understanding musical structure and begin writing your own stuff.
The next question I guess which im not sure you answered in there is, are you going to continue using rocksmith solely to learn a bit more or do you think you will search for outside help (tutoring) for those tricky palm mutes and techniques (or use a tutor and have rocksmith as an interface you easily know with some songs you like)?

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JasonR86

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@optix12 said:

Thanks duder for the final breakdown. Its pretty interesting that you were able to get to the point of understanding musical structure and begin writing your own stuff.

The next question I guess which im not sure you answered in there is, are you going to continue using rocksmith solely to learn a bit more or do you think you will search for outside help (tutoring) for those tricky palm mutes and techniques (or use a tutor and have rocksmith as an interface you easily know with some songs you like)?

I'm probably going to keep using Rocksmith to mess around with the songs in there. I'm still going to try to get the lessons to work more effectively or at least introduce me to the concepts. But I'm not sure I have enough time to do lessons. Or I just don't want to give up the time I have to learn those techniques. But we'll see. I might end up getting frustrated and seek out tutoring.

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CheapPoison

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Edited By CheapPoison

@jasonr86 said:

I'm probably going to keep using Rocksmith to mess around with the songs in there. I'm still going to try to get the lessons to work more effectively or at least introduce me to the concepts. But I'm not sure I have enough time to do lessons. Or I just don't want to give up the time I have to learn those techniques. But we'll see. I might end up getting frustrated and seek out tutoring.

If you are serious enough about it you can find everything you need to find online. Getting lessons can help but in a way they best they can do to you is show you and explain it.. You are going to have to mess with it and see how it works for you.

And for technique you can just study a bunch of video and distill what you need and figure how it works for you. Some of the best players don't have 'typical' technique of what one would call the norm.

And i still feel a copy of guitar pro would help you more then rocksmith for about the same price.

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1momosauky

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I am just getting into it now and this is a great read. I see this as a way to waste time while still not having it be a complete loss.

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csl316

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@cheappoison: After my initial time with Rocksmith, I still think Guitar Pro is the way to go for learning songs.

Rocksmith seemed to be a decent way to introduce you to stuff. But I feel that without someone to guide you it's too easy to fall into bad habits you aren't even aware of.

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JasonR86

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Edited By JasonR86

@csl316 said:

Rocksmith seemed to be a decent way to introduce you to stuff. But I feel that without someone to guide you it's too easy to fall into bad habits you aren't even aware of.

That is true. When learning some songs, while playing with the game on the electric, I was graded really highly for what I had done. But when I took what I learned to my acoustic it sounded awful. The song that comes to mind right away is 'Best of You' by the Foo Fighters. There's a section of that song when you hold the second string on the fourth fret and the fourth string on the sixth fret and go down a progression that ends on the ninth and eleventh frets. What I was doing on the acoustic that sounded so terrible that wasn't corrected by Rocksmith was I wasn't muting the third string so I ended up playing that string as open throughout the progression. It sounded terrible. I had to learn on my own how to hold the second string and use that finger to mute the third string. If I hadn't had my acoustic with me and tried that song I wouldn't have known I was making that mistake.

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CheapPoison

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@csl316 said:

@cheappoison: After my initial time with Rocksmith, I still think Guitar Pro is the way to go for learning songs.

I am 100% sure it is. Rocksmith is probably more engaging with the interface but i am not a complete fan of only letting you play like some notes of the song and slowly adding them in. I believe in playing everything slow so you work out how it works and build it up, with rocksmith there is the danger you will be able to start fitting the notes in there but because you do it in a chopped up way that it might be sloppy.
Being able to single out certain bars. (Not sure if rocksmith lets you do that.)
The catalogue of songs is laughable cause then it would be rocksmith's 50ish against thousands. That is even without the fact that extra songs on rocksmith are dlc.

Guitar pro also a writing tool and a good way for you to make custom exercises if you so wished.

I do know that rocksmith has more in there then that but the base needs seems to be way better met in guitar pro. It still seems like a great product. (Although i would like them to lift the bullshit restriction so that you don't need their dongle.)

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csl316

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@jasonr86: I was self taught for 2 years, but once I signed up for lessons (way back in '04) my teacher pointed out all sorts of stuff I never even noticed. Early on you won't instantly build an ear for it.

But still, this introduced you to stuff which seems like a great way to get started. Guitar is a lifelong learning process so at least it seems like you had 60 quality days of progress.

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Ramone

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Good to see you stuck to your guns and played it for 60 days. I might actually start recommending it to people as a teaching tool now!

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GaspoweR

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From the good things I've heard about the game lately despite the flaws, it looks like the devs have been achieving their intended goals year after year. In time, it'll probably end up becoming a very robust teaching tool with all the flaws slowly ironed out.