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jbreality

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jbreality

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@hunkulese: except I didn't. I bought it yesterday for PC and since I work overnights I play games during the night. I got into 2 games and then I waited ~45 minutes and then turned it off because it couldn't find 10 players to start a game, of any mode.

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jbreality

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If anybody has a spare code or two, I wouldn't mind getting two, one for my little brother and me. I have some humble bundle games to trade if wanted.

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jbreality

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#3  Edited By jbreality

@Carac: That theory is stupid and ripped off the belief that something is never over. Using that would be the same as saying "yeah we all planned this from the start" when in all actuality they didn't. If you do take the story's ending then it let's you choose to either break the cycle or begin the cycle again in a way that doesn't involve the reapers or synthetics, which is a valid ending. Jumping on the bandwagon of it being an "indoctrination" is ridiculous and steps beyond the bounds of the viewer/reader in terms of storytelling. Basically what I'm saying is that if one chooses to use this as a conclusion for the ending (one in which I might add took a lot of thought to come to, hint hint) then it should be an imposed ending and not one that is genuinely true.

I do agree on what Patrick is saying. I never watched Lost or the Sopranos but I did see Full Metal Alchemist and it's ending sparked the same amount of controversy due to how confusing everything was and how it left people feeling "left out to dry". The ending basically involved the same thing that ME3's did in which it relied on a clifhanger to allow people to make up what happened in their own mind. I do agree that ME3's ending is a bit lazy, having no real change between the three except for a colour change, but it does successfully wrap everything up throughout the actual story. The ending just leaves more questions but the story wraps up most of the major conflicts and helps people see what happened because of your actions in the first two games.