@bladeofcreation: That quality is what they are aiming for. They are going for an early 3D game, without texture filtering, look. It looks weird when it's combined with more modern lighting and post-processing. Especially the lighting, the lighting can make some textures look better than they actually are which makes things look inconsistent. The game probably looks better if you play it with a low resolution.
I'm surprised how divisive the look of this game has been, but then I always loved the aesthetic of combining old graphical styles (pixel art, low-poly 3D) with modern lighting, particles, and post-processing, so maybe this is just very my shit.
You're right about how divisive it is! I love the lighting but it's tough for me to get excited about playing a game if I don't like how my character looks and animates.
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