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josheru

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josheru

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A lot of this looks like a step in the right direction, but it seems like a rule set designed to incorporate more early access games without adding stress to the Greenlight process. It just feels like Valve wants to regulate with rules instead of professional evaluations.

For example:

If you have a tech demo, but not much gameplay yet, then it’s probably too early to launch in Early Access

This quote puts the onus of "when to release on Steam" decisions on the developer. I don't like that one bit. Many of the developers that these rules are meant for are the very same developers who don't follow rules.

I just think Steam's Greenlight process is allowing too many early access games, and with little to no supervision at all in the name of efficiency and increasing their income with as little spending on moderation as possible. I read an article on MOBAs in GameInformer last month, every single game mentioned was a barely functioning early access game. Reviewers need to stop giving so much page space to unfinished games; it's only going to encourage more terribads in the business.