@patrickklepek Abbie's review of Other M was, in my mind, grossly inaccurate. I had an opportunity at last year's PAX Prime to voice my disagreement with her in a panel she was a part of, and I think that there's a mutual willingness to agree to disagree to an extent, but suffice it to say, I don't hold her words against her.
What I disagree with is Abbie's highly negative view of Samus's characterization as being sexist, which is a point that she latches onto very strongly in her text. While it is true that the developer's interpretation of Samus was obviously different from what Abbie had built up in her mind, it's not particularly fair to say that the developer should portray Samus as the person she, or any other player, expected or desired.
At the panel, I pointed out to Abbie that, in my mind, Samus's portrayal is not sexist. It is not sexist for Samus to have emotional weaknesses; characters that have issues they struggle with are generally the sign of a more well-rounded characterization, and it's something I prefer over the notion of Samus as a take-no-prisoners death machine. What I will argue is that Other M's script is not well-written; it routinely violates the idea of "show, don't tell" by overusing narration to flesh out character detail that could have otherwise been depicted through other means that would have a greater impact, and allow certain scenes to play out with a greater degree of context. Anyone familiar with Samus's backstory as conceived by Yoshio Sakamoto (Metroid's co-creator) would understand the context of certain events that occur in the game, while for others, the details are left in the dark.
But again, that's a fault of the script, and to an extent the localization as well. That is not indicative of sexism in the game. It's just poor writing.
And like I told Abbie, the notion of sexism swings both ways. Just as I perceive Samus to be a well-constructed (if poorly written) character, I perceive Kratos to be an insult to the male gender. Kratos is nothing more than a ball of petulant rage and adolescent lusts; he is the masculine power fantasy of the worst sort, using violence to solve his problems where none is required and engaging in frequent, pointless sexual trysts for seemingly no other reason than to demonstrate just how much of a man he is to the women he has sex with. His reprehensibility is on par with Duke Nukem, and yet people are fond of this monstrous, chauvinist wretch.
None of what I said to her changed her mind, of course; I didn't expect to. But like I said, we agreed to disagree. I enjoyed the hell out of that game, she didn't.
This reminds me of the hundreds of other gamers who went out of their way to tell Abbie, a woman, that she'd been stricken with an incurable case of feminist rage and had simply hallucinated the deeply problematic trends that have made gaming an insufferable mess for anyone not plugged into the straight white male experience. As long as we have a Bioware dev on the line, let's ask him whether the romance options in ME3 will actually reflect genuine human interaction or if it will be more of what their fans are demanding--a parade of waify, infantile virgins and "exotic" blue sluts who's various "flaws" are miraculously healed by sleeping with the male protagonist.
Why shouldn't reviewers leverage their own perspectives towards writing about these issues and calling out the bullshit where they see it? It is, after all, deeply unfun to play a game that makes you feel like a cartoon character because of your race, gender, or sexual preference.
Log in to comment