For one, I don't believe that honesty in art is always a positive or desired trait. As it pertains to games specifically, something like Metal Gear Solid 2 wouldn't have been anywhere near as interesting if the marketing for it was honest, or if the setup for the game was honest. I suppose there's something to be said about making an "honest" adventure game, but I don't think that the best adventure games are "less then" simply because they weren't honest.
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