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3.91 stars 3.91/5 Stars Average score of 11 user reviews spread across 0 releases and 0 DLC

A Grand Adventure... If You Already Know Who Perry Rhodan Is 0

If you live in America, you know about Star Trek. You may not be a fan, but you certainly have a good idea of what it is, and the impact it has had on your society. If you live in England, the same thing applies to Doctor Who. But in Germany, there is a science fiction franchise that has existed longer than either of these two storied universes - the story of Perry Rhodan. Beginning as a series of serial writings in 1961, the universe has expanded even to this day with the release of The Immorta...

0 out of 0 found this review helpful.

Guybrush Threepwood Sails Again! 0

Tales of Monkey Island: The Launch of the Screaming Narwhal is a Monkey Island game, or, at least, the first part of one. It looks like a Monkey Island game, it sounds like a Monkey Island game, it feels like a Monkey Island game, and it plays like a Monkey Island game. For many readers, that will be all the review they need. For everyone else, however, a bit of perspective may be required. The name Monkey Island carries great weight in the community of those who love point-and-click adventure...

4 out of 5 found this review helpful.

An Auspicious Beginning for a Video Game Legend 0

Ask someone knowledgeable about the video game industry, especially its history, about noteworthy individual game designers, and Tim Schafer's name is more likely than not to be one of the first mentioned. His playfully dark style and penchant for witty dialogue give the games that he works on a feel all their own, and this is certainly true of his first game as project leader, Full Throttle.Full Throttle takes place in a vaguely post-apocalyptic future, although aside from the prominence of hov...

0 out of 0 found this review helpful.

More "Missed" Than "Myst" 0

Every genre of video games has at least one model, one bright, shining example of greatness that countless games afterwards will try to copy. First-person shooters have Doom, Quake, Halo, and Gears of War. Real-time strategy has Command & Conquer and StarCraft. Survival horror has Resident Evil and Silent Hill. Platformers have a number of games with "Mario" in the title. All great games that spawned countless copycats, some of which were great in their own rights, and some of which were con...

0 out of 0 found this review helpful.

Strong Bad's Cool Game for People Who Already Like Him 0

In 2006, Telltale Games came up with a formula for creating episodic adventure game series. The first element of this formula involved finding an entertainment property with enough of a fanbase to provide an instant market for their game, but not enough of one to kill their budget with licensing fees. Telltale would then depend on the creator of the franchise to provide the setting, personality, and a fair amount of the game's content, while their people put their efforts into wrapping that cont...

2 out of 2 found this review helpful.

For Those Who Brought Us Rock (We Salute You) 0

Gamers familiar with Konami's Bemani series of games knows that there's so much more beyond Dance Dance Revolution. The company has produced a number of addictive rhythm games, some having players dancing to a manic beat, others by having them hammer on plastic instruments. The most popular of the latter variety is Guitar Freaks, which has a player wear a guitar strapped to his or her torso, pressing three buttons on the neck one hand while hammering on a paddle where the other hand would be wai...

0 out of 0 found this review helpful.

When A Problem Comes Along, You Must Tap It. 0

Last year, Guitar Hero took the standard idea of performing actions (pressing buttons, strumming a paddle) in time to music, and wrapped its own very distinctive style and charm around it. In much the same way, Elite Beat Agents will have you tapping, dragging, and spinning surrounded by a manic flair all its own, all wrapped up in a funny and pleasing package. The mechanics really couldn't be simpler. The game only asks you to do three things - tap an indicated area of the screen on an indicat...

0 out of 0 found this review helpful.

NFL-Less Football That's More Kasparov Than Madden 0

When the NFL sold their soul, I mean, exclusivity rights, to EA Sports, what was a competitive genre for games became a struggle to find a niche outside of the NFL (for everyone whose name isn't Madden, that is). Midway found success early on with Blitz: The League, although comparing EA's franchise to B:tL is like comparing apples to steroid-pumping, foul-mouthed oranges with severe anger issues. It took them a while longer, but 2K Sports and Visual Concepts believe that they have found their ...

0 out of 0 found this review helpful.

Handheld Time-Wasters Don't Come Any Smarter 0

Although they haven't been around as long, or received as much press and attention, as Su Doku puzzles, nonograms are still nothing new, and not without a following. The original Picross (short for Picture Crosswords) games were produced by Nintendo for the Game Boy and Super Famicom in the mid-90s, only one of which was released in the United States. However, the puzzles are not unknown to Americans, as they have been published in many puzzle collections, such as Conceptis Tech's website as Fil...

0 out of 0 found this review helpful.

For Everyone Who's Ever Wanted to Blow Up Their Sandbox 0

Say what you like about Grand Theft Auto, the game that spawned the open-world genre of video games. Whatever your opinion of it, it did a lot of things interesting enough to spawn plenty of games that imitate the formula. Crackdown is one of those games, putting you in the character of a bio-enhanced Agent of (wait for it...) the Agency, the umbrella security/military/police force in the world of Pacific City. The Agency has got its hands full with the three gangs that are running rampant in t...

0 out of 0 found this review helpful.

A Classic Returns to Form 0

Steve Purcell's Sam & Max: Freelance Police franchise has taken many forms: first as an independent comic series, then as a LucasArts adventure game, and then as a Saturday morning cartoon show. When LucasArts announced the cancellation of the second Sam & Max adventure game in 2003, the myriad fans of the series despaired, fearing we had seen the last of Sam & Max. Enter Telltale Games with a new creative team, a new format (episodic content), and new depth for the series... litera...

4 out of 4 found this review helpful.