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Khalen

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Gaming...

Recently I've made a list of games I actually finished (and in what difficulty mode). The list grows everyday. But I do notice the games have become shorter and easier over time. Back in the days I struggled with some games and had to redo a part over 40 times to actually make it. Nowadays you can almost save around every corner and redo the part if it fails or doesn't meet your standards. Makes a game way too easy and people tend to rush through instead of enjoying it (actually feeling the game). I still remember Fallout 1, Fallout 2 and Doom as awesome games. Played those till I couldn't anymore or something new really caught my eye. Also the "editing" seems to be on a low. Back in the days I made so many Doom levels but nowadays it all seems so "much" you gotta do to actually make something. Why can't it be more like Little Big Adventure. Not a single code, just ingame creation. Ahhh the good old days...

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