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lead_dispencer

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lead_dispencer

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This is such a huge blow. Vinny always said towards those beginning years if the site didn't last or straight up tanked he would jokingly say "well its been a hell of a ride" but it really has been.

I started listening to them around 09. I was a jr in high school and had to manually download the podcast on my parents computer onto my ipod nano. (or was it the shuffle?) I got in trouble during English class because i would finish my assignments early and listen and just crack up at all the shit they'd talk about for so many games like assassins creed or gears or war to duke nukem. Christ, its been 12 years since then.

I can't help but feel melancholy. The last time i felt something like this was when Ryan passed away so suddenly. Back then I was super stressed out in college trying to plan my life to be perfect like any early 20 something. That paired with the stress of my studies put me into a depression. My friends actually gave me an intervention but there was no way to explain my deep sadness for a video game online personality that i never met. But just like Ryan, these guys are important to me. They're important to all of us. I cant even imagine the weight they feel after cultivating such a vast and intense following. To say they will be missed is cliche but also an understatement. I have no idea what they have instore for their futures. While their departure from the site is a sad topic, they havent died. They are still here.

I hope they stay in the public eye just so i can keep in touch with their lives and careers and much more. I also would not blame any of them for taking a more "traditional job" whatever the hell that means in today's environment. Being in a public light at the height of cancel culture cannot be a breeze i imagine. I dont even like to be recorded just for privacy sake.

I want to take this chance to thank you three for your time and all the hours of content you helped to create.

Brad, your struggles with performing in front of a camera are legendary! I will never forget how you exclaim "NOOOO!" whenever you are trying to navigate through a difficult task when your characters life depends on it, and you fail or fall down and die in some catastrophic failure. i really appreciate how you dive deep into the meaning and voice in the video games that pull you in. You paint a great picture of the imagery a story is trying to convey and the deeper meaning or philosophy. See you later you sweet sleepy host you.

Alex, thank you for being a stand up guy and straight shooter. Your passion for rhythm games or those odd indy darlings are such a great change of pace compared to my normal taste in games. You know how to vibe with a game even if that game is flawed or has its drawbacks. I know truck simulator is a popular franchise but you were the first person who wanted to play that and said it without malice or satire. Lastly, i want to say i appreciate you being so open about your mental state, both past and present. As someone else who has anxiety in what most call normal situations it helps to relate. I've also had to continue to fight to keep dark negative thoughts from creeping into my mind and i could feel your pain during the pandemic as each month set it. Again, thanks for being as transparent about that stuff because it makes me feel like i am not alone in those internal struggles.

Vinny, you son of a bitch! Your dumb dad jokes and never ending optimism really keep me coming. The way you look at problem solving is fascinating and similar to my thought process of "every challenge is just a puzzle to be solved". You may have also hacked my subconscious because whenever i see the clear path to advance in a video game i must always choose the second path to seek out loot. Never lose that upbeat attitude. You truly brighten up any podcast, conference and video you are a part of. Please please please keep breaking any video game you touch because that might be your best talent yet.

Jeff, I do not envy the challenge you have to shift such a huge piece of GB's history from where it is. It cannot be easy to see some of these founders go on their own path after a decade. I've only stayed with a company for 3 years at the most and saying goodbye to coworkers is tough for me! I think you can keep the ship afloat but no doubt things will be different. Different isnt always bad. Change is inevitable in all things. Perhaps the future of GB may not be for me. Perhaps a knife really is better than a bat! I've been wrong before. So let's see where this takes us.

"I wish there was a way to know you're in the good old days before you've actually left them"

o7

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lead_dispencer

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I will definitely watch the stream but I cannot offer guidance! I will be cheering for the land of rori and his puppy clan.

What time?

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lead_dispencer

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How does Warband or bannerlord handle resources? I see some scenes that look really good and I’m running on an 6-7 year old rig so I’m worried I’ll be on single digits fps.

Is the game pretty linear with how you progress with experiences and earning money? I heard somewhere that you can be a trader to earn money through the dynamic economy which honestly sounds fun but again I’m pretty green with all the facts of these games.

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lead_dispencer

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This game popped up on my radar after watching some pretty epic (as if this term isn’t overused, sorry) battles. I did some research on the previous game and this seems ambitious and possibly a great time sink. However I have not played any of them prior.

Have you been playing the early access that just came out in March? What are your thoughts both positive and negative.

On the similar note. What is your experience with the earlier versions in the series?

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lead_dispencer

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I just got major flash backs of this game. I would equip the dagger and if you hit the parry or block button he would do a figure 8 weave with it.

My head cannon was that that move was Altair’s way of a nonverbal cue that if you persist to attack me you will die a most painful death

I liked Altair’s character very much back in the day. Although I was about 16 at the time so my taste might not have been great. I just saw him as this monk like figure who absolute bought into the creed’s mantra and lifestyle but he got too cocky for his own good and was reprimanded for it.

13 years ago.... fuck

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lead_dispencer

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When Dan “leaves” San Francisco office.

Dan tried to shakes his boss’s hand.

Jeff, stone cold blooded ice in his veins “get the fuck out!”

Fantastic.

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lead_dispencer

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For me they were sim city (my my what a blown opportunity. Mad props for birthing city skylines though!), sekiro (I tried my best to get into it but this was the game that made me jump into the dark souls-esque water. And I can honestly say that those games are not for me. Kudos to those that enjoy any of those games but I can continue living the rest of my days not ever thinking of that again), and lastly Zelda BOTW (everything seems alright or even fun in this game except one that. FUCK WEAPON DEGRADATION! I can’t get over it. Everything you use breaks and it’s gone forever. Like if things got ruined and less effective before you have to repair it is one thing but yeeesh)

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lead_dispencer

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Broad question. I’m always biased when it comes to athletes. If my rival team has a player who did something like a dui or domestic violence I talk a lot of trash. I love spacey as an actor. His shenanigans cost me the house of cards which has been one of my favorite shows the last 5 years.

There is the whole “innocent until proven guilty” thing so this is all heresay. But if the accusations are true about him fondling kids it’s pretty despicable. Shit sucks. Hopefully nothing happens to Tom Hanks or I’ll never recover

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lead_dispencer

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this is the perfect time for sega to strike! while MS and Sony are paying attention sega sneaks in to take the crown.....

or atari. (shrugs shoulders)

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lead_dispencer

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I spent around an additional 80 hours in Rimworld while catching up on podcasts and watching movies. Once I had my base established it was just fast forward through the days and wait for the resource loop to finished to build and expand.