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mtmckinley

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Career Blog Part 12

Year 6 (Continued)

So, Hit & Myth was the first game that I worked on that actually got finished! It took most of a year, but we got Hit & Myth in the can and were pretty much done with the game. Then it happened.

October of 2005, a Swedish newspaper article came out detailing that many in the top brass at Gizmondo were somehow involved in organized crime! Not to mention when it came out that these guys were commanding $1 million+ salaries, with outrageous benefits, and whatnot. I, as well as those on my team, were stunned! I knew that the Gizmondo was a piece of junk, but I had no idea that the people who were responsible for its creation were simply in it to cheat investors out of millions that they kept in their own pockets (as opposed to, say, putting the investor money into the company like they were supposed to).

Within the next couple of months, those guys "resigned" and by December, we were all told that we would be getting laid off and that Gizmondo Texas... Warthog Texas... more importantly, Fever Pitch Studios... was no more.

Needless to say, Hit & Myth never saw the light of day. At least, not then. It would eventually be released for free online by one of my old co-workers who had the source code.

And, rather infamously, I had lost my first job in the industry. While it was an insane experience, and literally nothing I made while working there ever came out, I wouldn't trade it for anything. I was there for 3 and a half years.  

Next... Year 7! Time to get a new job!

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mtmckinley

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Edited By mtmckinley

Year 6 (Continued)

So, Hit & Myth was the first game that I worked on that actually got finished! It took most of a year, but we got Hit & Myth in the can and were pretty much done with the game. Then it happened.

October of 2005, a Swedish newspaper article came out detailing that many in the top brass at Gizmondo were somehow involved in organized crime! Not to mention when it came out that these guys were commanding $1 million+ salaries, with outrageous benefits, and whatnot. I, as well as those on my team, were stunned! I knew that the Gizmondo was a piece of junk, but I had no idea that the people who were responsible for its creation were simply in it to cheat investors out of millions that they kept in their own pockets (as opposed to, say, putting the investor money into the company like they were supposed to).

Within the next couple of months, those guys "resigned" and by December, we were all told that we would be getting laid off and that Gizmondo Texas... Warthog Texas... more importantly, Fever Pitch Studios... was no more.

Needless to say, Hit & Myth never saw the light of day. At least, not then. It would eventually be released for free online by one of my old co-workers who had the source code.

And, rather infamously, I had lost my first job in the industry. While it was an insane experience, and literally nothing I made while working there ever came out, I wouldn't trade it for anything. I was there for 3 and a half years.  

Next... Year 7! Time to get a new job!

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Akrid

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Edited By Akrid

Hey! Just caught up on your blogs and wanted to say that I'm really enjoying them. With all this Gizmondo business I can't help but find your misfortune infinitely entertaining, and I'm an aspiring 3D artist myself so it's doubly interesting/heartbreaking! 
 
I'm looking forward to the next one.

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mtmckinley

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Edited By mtmckinley

Yeah, looking back, I do think it fortunate that I had the experience, just because it was unique and is a good story. It sucked hard at the time though! Thanks for the comment!