Thought it was a good show, just way too long.
Plus the awards are kind of the least exciting part to me. I mostly just want to see the trailers for new stuff, which I think ends up undermining the rest of the show. Game of the Year awards have been built on a publication-by-publication basis, so it's tough for an Oscars-style show to gain credibility. The real test of prestige isn't an individual reward, but the number of total awards, e.g. The Last of Us winning over 200 game of the year awards.
I'd hoped for a little more from Nintendo and thought that Zelda fell completely flat. Besides the brand there is nothing that looks interesting about what they've shown. Stupid question, but you don't gain exp in Zelda games, right? So why would you ever stop to fight stuff in the open world? Maybe for crafting mats or rupees? I thought it looked really bland, but maybe there's something I'm just not getting.
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