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NickNorman

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WET First Impressions

I walked to my mailbox this afternoon to a welcome surprise: an envelope from Gamefly. Putting the disc in my console, I was excited to try a new game, even though I had a feeling I knew what I was getting into.
 
Within the first thirty seconds or so, there's a Wilhelm Scream. Considering that was one of the main things I remembered from my two hours or so, you can expect where I'm going now. The game feels...off, sort of everywhere. The movement (especially around ledges) is a little janky, and the camera doesn't move smoothly around Rubi like you would expect - it sort of snaps into place. The first few levels felt really easy, even though I was playing on Hard (there is a Very Hard mode, so hopefully it's a little more challenging).    
 
You've got two main attacks: gun and sword. You unlock more guns and moves to add to your combo meter (which helps you regain health) as you progress through the game. In this sense, it's a third-person shooter hack and slash hybrid. but it doesn't seem to do either very well. Your pistols have unlimited ammo, and whenever you dive or do an "acrobatic move," you go into slow-mo. There's no "Tequila Time," and this is what made the game feel easy, at least at first. You can jump and slide back and forth, almost always in slow-mo, and pop guys left and right. The game actually awards you for abusing the slow-down, giving you ratings at the end of the arena style fights.

When I put the controller down after my first session, I thought to myself, "Wow, I really don't care about any of these characters or why they're here." You're given no backstory on Rubi or any other characters, instead being thrown into the action with maybe a minute of a deal gone wrong cutscene. From there, you're chasing the guy that made off with the loot. But what is it? Why are you chasing him? None of this gets explained until later, and even then, it's very brief. The celebrities don't seem to add much to an otherwise bland story.
 
So far, WET (Why is it all caps?) feels like a bad Stranglehold clone. It's like if Uwe Boll made it: It's a competent game, but things just feel a little uninspired and rushed. Maybe I'm being a little harsh; maybe I haven't played enough. It does feel pretty short, though, and with only new modes for single player and collecitbles, with no multiplayer, I see little to no replay value.
 
tl;dr: The game is okay. Not bad, not great. It feels a lot like Stranglehold, and not in a good way.

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