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otzlowe

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otzlowe

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Edited By otzlowe

I don't really understand why the roguelike/lite thing is an issue to some people. Genres that are that specific are basically meaningless distinction if someone goes on to explain the game and its mechanics to you. It only really matters if you're doing something like browsing through a store without much other information to go off of.

It also doesn't help that "roguelike" was a terrible name to get co-opted as the title of a genre. If Diablo-like had been the only name for ARPGs, you'd run into the same kind of issue where people feel the need to make subgenres because then people would assume the genre refers to every facet of the design and not just the core loop (i.e. murder things, level up, acquire loot).

This is a dumb thing to get worked up over.