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This game brings almost all the great concepts that made Castlevania: Symphony Of The Night what it is, but never manages to bear the spirit of it, losing momentum when it's most important. Anyway it's a regular good trip to the castle, if not carrying all those expectations. [Finished]
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A mild change of concepts adds good and fun experiences in the formula that made this series a classic. Quasi-co-op and less streamlined, à-la-carte, progression, directing towards a more balanced, diverse trip. [Finished]
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Through a dramatic change in every aspect, it's the toughest entry in the series. Throwing away everything that never made sense in the previous entries and adding an even more sandbox-style of granular progression, plays the field towards an exilarating grand-finale. [Finished]
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This could be the definition of game meant to be played in portable devices. Excellent atmosphere, easy to pick-up controls, and always progressing gameplay. [Finished]
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