Something went wrong. Try again later

RelentlessKnight

This user has not updated recently.

1132 -1 68 57
Forum Posts Wiki Points Following Followers

To Advance You MUST FIRST DIE!



No Caption Provided


My growing hatred for stupid-ass platformers design for idiots who either "want to be the guy" or just want to show the world that he is capable of beating that game even though stupidly jumping off a cliff/spike again and again and again and accomplishing nothing, only gaining the fact that you repeatedly kept on loading save states, hearing people whine over Youtube about how hard the game is to bitching to the comments that they have so few, building up a defense mechanism of yelling to the viewer, how could he accomplishes in the game. And it goes to show that this sort of popularity eventually hit on Xbox Live Arcade, Super Meat Boy. 

But enough about those overrated games, Adult Swim has a number of "cool" games that has weird titles to them, like some sort of unicorn game to a sort of flash game about naked people. Anyways, what do you mix Super Meat Boy, the reverse Demon Soul's (instead of getting penalties, complete opposite) and turn it into a game? That's right, something decided to make it like "I want to be that guy" but instead of continuously loading dumbass save states, the purpose of this game/flash is that YOU ACTUALLY HAVE TO DIE to advance through the story.

This flash game is heavily platformer and puzzle game called Soul Brother, utilizing a number of characters that are required to help you advance through the story. For example, if you're a cat which can double jump through platforms and had met a dead end where a pit of spikes are waiting for you and if only you could fly. You have to jump off and get decapitated so that your soul can transfer through another animal as a sort of bird that can use its ability to fly across the spikes to get to the next area. There are tons of encounters that you must first solve through utilizing multiple characters, from having that block-guy use its ability to move blocks dying, having the small block which ables it to pass through small path dying to having the cat double jumping to the multi-colour crystal which is a collectible in this game. 



Soul Brother isn't really a great concept to begin with, sure instead of loading save states why not jump off to your death and respawn as another dude and use its ability. It's still frustrating even though utilizing your characters to complete a rigorous task of platform puzzling. Albeit it's those kind of games that other people adore and I did get some excitement playing about ten minutes and feeling proud of himself completing puzzles. 

And for reference, here is SNES9X!    

  
     
3 Comments