@myrmicus: Let's disregard the Bastille/Asylum part of this for a second, as I don't think it's a very strong indicator for Lordran and Drangleic sharing a common location. And I would also like to restate that my opinion is not that these two lands are identical, I mentioned a theory on the last page of this thread that I feel carries much more weight. More on that later.
Let's instead focus on the more profound connections between DkS/DkS2 and subsequently Lordran/Drangleic, connections that I believe nullify portions if the director's comments. To name a few: the Old Dragonslayer, the four lord souls, the broken shards of the Lordvessel, the Heirs of the Sun covenant and the altar you interact with, the origins of Nashandra, Sublime Bone Dust, Black Knight weapons. Need I go on? All of these are much stronger connections that "That guy Pate is sure a reference to Patches!" These are DIRECT connections. And the director said there are no real connections between settings.... Hmmm. See what I'm getting at here? It may seem unlikely to you but you cannot say with authority that Drangleic certainly is or isn't Lordran.
I brought up some talk about dimensional tearing and alternate universes in an earlier post, and I feel like this describes what it going on in Drangleic. Whether it is a creation of parallel universes colliding or folding into one another, or an amalgamation of worlds that have been affected by the abyss, I'm sure that many things in this land do not belong. Above Heide's it appears there is just a hole in the sky, or a tear of some sort. You get to Drangeic via Things Betwixt, that's a pretty strong suggestion in itself.
Based solely off of this differences vs similarities of the settings I feel like this theory makes the most sense, and I've spent time on both sides of this argument. That said, nothing is very certain in the lore of this game and I can't dismiss the possibility of many other theories just because this makes the most sense to me.
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