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Sinusoidal

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I Made a Game (LOOSELY) Based on 2001.

Emphasis on the loosely... It's called "Monolith".

Download Here!!

A long time ago, I tried out Game Maker. Got quite far into a game I was all excited about, then discovered that I had not read the terms very well, and that the free version of the software is severely crippled. Unflustered, I threw it all out and sought out another free game engine. I eventually ended up spending a rather large amount of time learning Blender. Made a pretty cool game with it that - to the best of my knowledge - two people downloaded and only one got working. It doesn't help that Blender has some pretty severe cripplings of its own - especially when it comes to compatibility and distribution.

Then, a little while back this thread tipped me off that Game Maker: Studio was (is?) free for a while. So, I picked it up and promptly realized I was going to have to learn it all over again. This game is mostly me getting the hang of Game Maker again and learning a bit of the code. It's also some practice for a top-down, RPG, bullet-hell shmup I've been thinking of making for some time and that is now in very early development. (Incidentally, I've combined my Blender knowledge with this and starting making rendered 3D sprites for that one. They're awesome!)

The sprites in this game are not awesome! Except for the cats. My wife made those. She also did the ape noises. I did the rest of the sprites, sound effects, the coding and the music, minus the title screen music which is a free-domain recording of Richard Strauss' "Also Sprach Zarathustra" that I got from somewhere on the Internet that I can't find anymore. I give whoever they are credit for a great performance.

It's about 11 megs and should run on just about any windows machine. Sorry Apple/Linux users.

Enjoy!

http://wikisend.com/download/612000/MONOLITH_1.0.zip

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Willza92

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Edited By Willza92

God, I hope this isn't a virus... Downloading (will come back with my thoughts)

Edit- confirmed, not a virus (woo)

Thoughts? Clearly this is the most faithful adaption of Stanley Kubricks all time classic in a video game format that we will ever get. The title screen gave me a chuckle with the title timing. It took me a couple of tries to get the hang of what was actually happening (where is my full coloured 40 page .pdf manual??). From a design perspective, there doesn't seem to be a way to "win", because by empowering a monkey spawns two new ones (unless this is some kind of commentary about violence spawning more violence and it all eventually becomes unmanageable).

Also, there seems to be a bug that causes the music to not reset if you restart the game before you die, but that was probably a known shippable.

Conclusion: Sure, why not. Got a chuckle out of me and spent a few good minutes empowering monkeys to let out their inner cats. The only thing I have left to ask is, how many players for zhe multiplayer, and what modez, you know, game modez will you be having?

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ch3burashka

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That was a good year.

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Sinusoidal

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@willza92: I thought I had fixed that bug. Ahh well, there's no documentation telling you that you can restart before you die, so it's not technically a bug.

Should this financial quarter prove lucrative, I shall be patching in a 64-player multiplayer featuring capture the flag, team deathmatch and "Apes vs Monoliths". *coughI'mlyingmyassoffcough*