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spazm6666

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3DS

So I picked up a 3DS myself on sunday, the trade-in deal for my old DS sucked me in...

I only picked up SFIV since I didn't have Super on any of my consoles. Too many folks had suggested Pilotwings was too short but I think I need s second game so perhaps on my way home one of these nights...


System:

Pros:

- 3D seems pretty cool. Haven't had any eye strain issues but I have also limited my play time.
- While the 3D camera resolution is low the 3D pics are definitely a neat novelty. I have a 3D pic of my new son on the system. It's really cool to look at. :) :)
- The included AR games definitely show some of the possibilities of the system. I definitely found the lighting impacted performance significantly. Play these games in bright light.
- The home screen functionality is really cool.
- Street Pass... the possibilities for this are very cool but it's also a con.

Cons:

- Typical so-so launch games. Might be me being picky outside of SSFIV.
- It is small and can be hard to use the d-pad withotu cramping. My hands are not all that big.
- The number of features not ready at launch. Certainly acceptable I guess but having an unfinished product is a pet peave.
- Street Pass... they REALLY need to promote this in the US. I work in Center City Philly and have gone on 40 minute walks at lunch all 3 days I have had the 3DS with no interaction from Street Pass. If Gamestop and other retailers are smart they will encourage employees to have theirs at work and on so customers come in to shop and bring the system. that should start to move around the Mii's and puzzle pieces. and it gets the user to a destination to perhaps buy more games.

SSFIV:

Pros:

- Just like the reviews, finding and playing other folks is FLAWLESS... so far.
- Graphics are beautiful for a handheld system.
- The touch screen use is smart and makes changing the button mapping easy.
- Makes use of almost every 3DS feature from Streetpass to 3D. And all are done well.

Cons:

- Small d-pad of the 3DS makes some moves pretty hard. Shoulder button locations/size also make some things difficult for really competitive play.
- A few menu otions were unclear or hard to find the firt breeze through them.


So overall I am happy and looking forward to some of the RPG's and of course Kid Icarus. We'll see how teh rest of it shakes out. I think like others I am curious to see how Street Pass pans out. I like having the excuse to go walking and exercise at lunch rather then read Giantbomb at my desk. Then I can save that reading for when I should be working.    

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