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Stealthoneill

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A Hectic Few Weeks

Sometimes in life fate has a way of sneaking up on you and kicking directly in your man parts, leaving you twisting in the wind with tears streaming from your face. That kind of sums up everything that has happened over the past two months, I have moved out of home and in with my brother due to some issues with my mums new man, I got a promotion at work leaving me swamped more than usual and on top of everything else I got the damn flu.

Thats about enough of that I think, on to other things now thats all out the way. Firstly on to a few disappointing games I picked up in my spare time that have been sitting on my shelf for varied amounts of time.

Far Cry 2: This game could have been great, could have been so much more than the mediocre FPS with stunning visuals, a story that I could have written on the back of a napkin and a lack of any depth or connection to anything you see around you. The lack of anything none militant leaves you predicting attacks midway through the game, arming yourself throroughly and hitting anything you see as hard and fast as you could. The using the exact same tactics you repeat, endlessly. Now for the first four hours I thoroughly enjoyed this, but found myself wanting no, needing more to do. In a world where moral choices are everywhere I can see why ubisoft stayed away from adding the all to common feature, but in war torn africa morality matters! Give us a peace corp faction and a few war lords to battle against, make us save children or burn villages down to the ground with a smile and a glint in our eye!

Banjo Kazooie Nuts & Bolts: To be fair and honest, I have yet to give this game a decent amount of time to warm up and really get to the core of what it is meant to be. Unfortunately the first three hours I played seemed somewhat limited and as a whole experience the game seemed somewhat luke warm rather than a red hot title it is reviewed as. I do however see the appeal and am sure once things are unlocked and a few new parts and options become available my creative side will take control and I will lose hours to this game.

I happily finished Bioshock last weekend, starting out on the hardest difficulty was an unwise decision and I found myself repeating Big Daddy after Big Daddy over and over. The final boss took me a relatively short time and I watched the good ending with a smile on my face, now my excitement turns to the new Bioshock: Sea Of Dreams.

Ok, now something I have been wondering since last weeks Bombcast. This new Fallout 3 DLC, how is it going to work? One of the poackages allows players to continue on with the story once it is complete. But the story in Fallout 3 is finite, once its done its done credits role, nice to see ya thanks for your time sort of thing. Are we going to have to put in another play through to see the benefits of the package you pay for or is there a way to boot up your save and continue on with the new quest? Will fallout 3 be changed from a game with a stopping point to a game that allows your to walk around and continue your exploration of the DC wastelands?!

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