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StephenR

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StephenR

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#1  Edited By StephenR

The story for Bioshock Infinite was fine. Good even.

But the gameplay was utterly boring compared to previous Bioshock games. The weapons were boring, the enemies were boring, etc. No one in their right mind rates this as highly as Bioshock 2 (a vastly superior game).

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StephenR

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Bioshock Infinite was a HUGE disappointment.

The weapon/ammo system was FAR less engaging than in the previous Bioshock. I was bored to death with Infinite’s extremely limited combat mechanics.

Sadly, there was none of the cool gadget-type stuff that helped make the previous game so much fun: no hacking, no trap ammo, etc. I wanted to be using all kinds of different ammo, setting traps with my weapons (trap rivets, spear traps, etc.), hacking lots of machines to fly around and help me out…. but none of that was in this game. I couldn’t believe it.

The powers/perks system was pretty darn boring this time around too. No ice power so you could freeze enemies? WTF?

The enemies themselves were also boring as hell. There was nowhere near the variety of interesting splicers and whatnot from the previous game. Most of the time it seemed like you just fought regular-type dudes, and every once in a while you’d fight a robot patriot guy. YAAAAAAWN. The enemy selection for Infinite was downright awful.

No Big Daddies/Little Sisters? That is a Bioshock trademark, and yet they took that out and replaced it with really lackluster enemies. Unbelievable.

Lastly, Elizabeth was there to do the rogue-ish stuff (i.e. pick locks), but a huge flaw was that she didn’t really contribute much to the actual fighting. She should have been able to use her powers to damage/confuse enemies, but instead she just threw you ammo every once in a while and allowed you to open “tears” which weren’t very interesting.

Overall, the story/characters/graphics were good, but the gameplay was TERRIBLE, especially compared to the previous game. Bioshock Infinite just wasn’t fun at all.