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tartyron

Misspelling Rories name and talking too much about cyberpunk

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tartyron

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Dan should get a deskcycle pedal device, or a recumbent stationary bike. It's way easier to game and exercise at the same time without the danger of falling over.

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tartyron

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Edited By tartyron

And lo, dead reader, after Satinav day did come an older but no less noble tradition, the Half Blood Prince's Anniversary of Values. And there was much rejoicing amongst the simple people.

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tartyron

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Edited By tartyron

Happy Satinav day 2023! It's the mostest bestest time of year! 11 glorious years! I've had a global pandemic, moved between 4 different countries, became an improv comic and live show producer, got sober and had 2 fiancees leave me in that time! All due to this quicklook, I like to think. Hurray!

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tartyron

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Woo hoo, I've gotten threads on here before, but 2 in the same week? I'm mostly just hoping to give that Star Trek game more exposure, it didn't have much fanfare in the leadup and I doubt it's a blockbuster, but I was really impressed by it and really want it to do well enough to warrant another one with improvements.

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tartyron

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What is the rig that was giving the over-the-shoulder for Jan? I didn't see any apparent bar from the backpack but I kinda doubt that they would allow a drone.

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Edited By tartyron

OG Dark Alliance 1 looked better than Dark Alliance 2's recent remaster.

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Edited By tartyron

That thumbnail when shrunk down on my phone really looks that hood is actually a cockpit element, thus showing the final, happy moments of Donald Duck before he is vehicularly manslaughtered.

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Edited By tartyron

@av_gamer: I'd even go as far as saying if a game is announced to have multiplayer, and it's not from a studio or specific devs that ave a history of it, it's not gonna work out. Multiplayer, and I'm including vs, co-op, live service and MMO in that catagory, all of it) is so hard to pull off right that I frankly think most studios should stop trying. When it clicks it's magic, but when it doesn't, which is about 90% of the time, it's a disaster and wastes years of developers talent chasing a dragon just for disappointment. I can count on one hand how many studios known for good single player games have made a hit in their freshman attempt at multiplayer, especially in the AAA space. If you are gonna do it, make some smaller projects with limited budgets. Have a skunkworks division to experiment with. Don't just throw the whole studio at something you don't know how to do and bet the farm on it. Ugh. I'm so sad about this one.

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Edited By tartyron

I played about 3 hours of this before seeing this quicklook last night. The things that stuck out before I saw anyone else's opinion are clearly on display here, such as walking a long way with nothing happening, enemy AI is pretty much turned off, story is presented in this vague and uninteresting way, the player character commentary is out-of-context bragging and framerate stutters despite being on a upper tier PC.

I'm gonna play a bit more of it, because it's Arkane, and I love Arkane. Literally everything else they have ever done has been gold and I really hope this isn't the sort of thing that gets them relegated to being a support studio for other peoples games. I want Arkane to succeed and continue to do their usually bold work.

This is like when your friend gets into acting, really seems to love it, everything you hear from them is that it's really helped them find themselves, but then you go see a show of theirs and it's objectively terrible and the whole crowd boos and you can't blame the crowd. You don't want to boo them, it's your friend. But it's is really just awful and you can't lie. That's where I'm at. Just....what a goddamn bummer.