@Ares42 said:
First off, anyone that starts off by saying "Almost nothing needs to be changed in the Souls franchise. Dark Souls is my favorite game in almost 15 years" is not someone you should listen to when it comes to furthering the franchise. A stale franchise is a dead franchise.
Anyways, if you ask me, the weakest points of the game is actually some of the boss mechanics. Encounters like Ceaseless Discharge and Bed of Chaos are just badly designed. And even if you disagree and think their mechanics are great, both fights can also be completely exploited to screw with their mechanics. Other than that the game would probably also be served by straightening out it's progression curve instead of the extremely logarithmic approach it has. It just makes the game very front-heavy.
Either way though, as far as I know they've been pretty public in saying they are done with Souls games. That doesn't mean they won't go back to the well if they get desperate though, but that's also sorta the worst circumstance for a game like this to be made.
Nobody will say Bed of Chaos was a good fight. In fact, the boss design really took a nosedive after Biggy and Smalls. However, other than perhaps better managing their timetable and making things like covenents fucking work, there really is nothing that SHOULD be changed. The Souls games are popular for a reason, and it's because it brings something to the table that nothing else does.
Log in to comment