Why I did not want Left 4 Dead 2: Its not cost
By Thusian 20 Comments
Left 4 Dead has been a very successful franchise, and there was a lot of controversy over the quickly released sequel. Many complained that the maps and new enemy types did not qualify for more than what should have been a DLC pack. My complaints with the franchise, however began when a friend talked me into playing the first L4D.
My friend who was very excited to show me this fantastic co-op game was quite crestfallen when I said I was not satisfied with my purchase. Maybe the problem is that I had played TF2 first. As we were progressing through the level I noticed that while we had a choice of how we wanted to look, there was no determinable difference between any of the players. I could choose between young professional and war vet, but they both have the exact same abilities. It would have been much cooler if each filled a role. This would create a better team dynamic and given me an incentive to replay the maps, this time as a different character. Also I don't like AI partners. I did not realize this was driving me crazy until I played Boarderlands. I am not always able to play with four friends and I despise playing with strangers. Borderlands elegantly scales the difficulty and reward based on how many players are logged in.
If Valve is indeed planning a L4D3 I would hope they bring over some of the TF2 team and get some classed based scaling MP in there then, and only then, will I sit up and take notice.