• TigerDX posted a message on the post Demo Derby: Sega Dreamcast Generator Vol. 01.

    Man, the upscaling equipment being used here seems to be interpolating pixels, and the end result is kinda mushy. I'm with Jeff, I just want to see big fat pixels from my old games. Is there a way to ...

  • TigerDX posted a message on the post Extra Life 2014 - Day 1: Part 01.

    I guess the year old publish date was used to make sure the videos don't flood the front page. I understand why you guys did it, but it's messing up some apps that use the API. :-(

  • TigerDX posted a message on the post Unprofessional Fridays: Thursday Edition 09/04/2014.

    Wow, I was freaking out at all the shots in Typhoon Lagoon. I've been there just enough times for it to have evoked a weird sense of déjà vu.

  • TigerDX posted a message on the post Demo Derby: Toys "R" Us: Attack of the Killer Demos!.

    Wow, when a game hits 60FPS the video gets way interlaced. Apologies if I'm mistaken, but I'm pretty sure you were getting 60FPS from older games with the hardware you had before without heavy interl...

  • TigerDX posted a message on the post Giant Bomb Mailbag: It Came From South Carolina.

    This video appears to be uncategorized, because it didn't appear in any of my feeds.

  • TigerDX posted a message on the post Unprofessional Fridays: 07/25/14.

    @drew The image effect experienced on Windjammers looks more like the result of interlacing to me. Your assessment of how the Neo Geo achieved transparencies is pretty much accurate - there was no tr...

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  • TigerDX posted a message on the post Meet the Man Behind Games Done Quick.

    AGDQ and SGDQ are some of the best things to come out of streaming games online.Also, I like how the Dumptruck intro music sounds kinda like Transport Tycoon Deluxe.

  • TigerDX posted a message on the post Giant Bomb LIVE! - E3 2014 - Day 3.

    To save anyone else the trouble, all the codes are taken.I'd like to imagine that they all went to GB Dudes, and not to some screen-scraper.

  • TigerDX posted a message on the post E3 2014: Super Smash Bros Hype is at a Fever Pitch.

    This makes some sense, Namco and Nintendo have already worked together on the Mario Kart Arcade game in Japan, which, along with this Pac-Man design, featured those weird Taiko Drum dudes. I like that...

  • TigerDX posted a message on the post Taito's Bringing Left 4 Dead to Arcades in Japan.

    Looks like this uses the same cabinet design as Border Break: Sega Network Robot Wars, which I have played a couple times in the arcades. It has a mouse, and an analogue stick instead of WASD with 2 ...

  • TigerDX created a forum topic New Video Category: Unfinished on the API Developers board.