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tourgen

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Mass Effect 3 Multiplayer: Dropship Insertion Mode

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One of my favorite things to do while playing games is to get to places I'm not supposed to be able to. Usually this means looking around for holes in the geometry and testing the limits of the collision detection system. Looking for surfaces that don't line up, areas with odd concave protrusions, or anything "glitchy" in the movements I might notice while just playing through the game. Lately Mass Effect 3 multiplayer has been my glitch-hunting playground, and glitching has been good.

When Bioware introduced the biotic charge ability to the vanguard class in Mass Effect 2 I just about had a seizure of pure joy. This is the kind of movement ability that just blows open the world for movement exploits. It delivered like a champ! Moon-walking on railings? You can do that! Looking around the inside of a shuttle craft? You can do that! Air-dropping yourself from 30,000ft onto a communication disk? You can do that!

And the Mako?! Hell yes the Mako! It's a 6-wheeled rolling physics glitch with jump jets! HOLLY SHIT! I love the Mako! They practically beg you to break the game with the Mako in Mass Effect. It's a beautiful thing hitting a Geth Armature at full speed and rocketing off into some crack in the landscape.

Where am I going with all of this? Mass Effect is awesome. It's awesome in more ways than it even intended to be. These are some of the more non-standard ways I love the Mass Effect games. How about you? What odd corner of the Mass Effect game systems or stories do you love?

in conclusion,

I Love the Mako M35
I Love the Mako M35
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