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tronrad9000

I was looking for nuke dot com

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tronrad9000

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Wasted a guess on another game with a smilar title. This is one of those games and series I've heard a ton about but never played. Was on to the art style from the second image though.

#GuessTheGame #732

🎮 🟥 🟥 🟥 🟥 🟩 ⬜

#RookieGuesser

https://GuessThe.Game/p/732

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tronrad9000

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@darkstraw: glad to help! For as long as it lasts this is the best community in the history of the internet for this question. Long live Giant Bomb dot com

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tronrad9000

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Games have always been this way (milking IP with some vestige of fanfare/nostalgia), but have we fully arrived at the place where movies are? I have nothing against the game, series, or publisher and haven't played it. Not necessarily in my wheelhouse, might pick it up on PS Plus when the time comes, and despite the lukewarm reviews the game looks interesting. I guess my question is chicken/egg based:

Why reboot a franchise that has had two releases in the last 15 years with most hardcore fans preferring the games released 30 years ago? Why not try a new IP? How many people playing games today were playing games then, that must be a narrow base you're appealing to.

Is the developer just trying a take on "survival horror" and the IP happens to belong to a friendly publisher? Is the publisher trying to punch a hole in the market and farms an old IP out to a hungry dev? Wouldn't you be better off going with a new IP and a fresh take people can get organically excited about? Or does it not matter? I feel like a new IP could generate excitement in a way reviving a dead IP couldn't. A million articles on the game devoting a paragraph to explaining to new gamers that this was a thing from a bygone era probably bloats general audience interests. Or maybe not, maybe most people don't read gamespot, etc. I'm not sure. Just generally curious what the community thinks.

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tronrad9000

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Hey all, listening to old episodes of the bombcast as I often do and hearing them talk about reviews they’ve recently written. I’ve read older reviews on the site (oddly Alex’s Mafia 3 review comes to mind), but I can’t find really any from the early days of the site. Anyone know if they’re readable anywhere or what the problem could be?

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tronrad9000

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I can’t even imagine an E3 happening in 2024. No chance a hardware manufacturer shows up, and even trusty old Ubisoft has figured out “hey! All we need is a camera, light, mics, and a trendy blazer or two and we can shoot this in our office!” Also, not only had the show outlived its usefulness in the last 10+ years, dev cycles just aren’t what they used to be. Long gone are the days of journalists getting tons of hands on demos at any of these things. The publisher wants to control the message and it’s not like 2001 when you can turn MGS1 into MGS2 in about two years. AAA Games regularly take 5 years and $300m to make. Back in the day E3 was all about “holy crap these are games I didn’t or barely knew of that I’ll get to play in a few months.” More recently it’s been Cyberpunk 2077. Show a fancy trailer, a date 4 years in the future, have a hands off demo 3 years later. Push it back a year, etc.

I’m not sure what’s next. It’s not totally keighley’s fault, the proliferation of YouTube and Twitch and the downward trajectory of write-ups on websites like this one is a byproduct of our visual-centric shrinking attention spans. The games market balloons more and more into mainstream culture, and the amount of people who want an in-depth interview with a developer gets smaller and smaller as the hobby grows bigger. People want the flashy trailer, and I think a larger portion of the audience can’t differentiate between gameplay and fmv than us here would be able to reckon with. They want the new announcement. And let’s be honest, most people want celebrities and don’t know how many people it takes to write and direct and code a game. They want Keanu Reeves being psyched and Jordan Peele shaking hands with the weird dude what made metal gear. I don’t think that’s GK’s fault, it’s the reality of the situation.

I’d like to see GK’s thing merge with something like DICE. Industry voted, jury of the peers. Like an Oscar’s that also debuted crazy awesome movie trailers for the upcoming summer. There should be a happy medium. Hopefully the backlash against short speeches this year makes them realize there IS a passionate games audience who just wants to celebrate the year in games. But I doubt it, the thing keeps making money.

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tronrad9000

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I like all kinds of video games, but I’ve always found soccer games incredibly addictive for some reason. Podcast on, mindlessly creating a player and doing the career mode to unwind. I’m not supporting fifa with their ultimate team Micro-transaction hack bait BS, so I’ve got two consoles plugged in at all times: my PS5 and my PS2 (via a retrotink 2x). For my money, despite the graphics, lack of big club support, etc., Pro Evolution Soccer 2009 is the best soccer game ever made. And I can pop in Metal Gear Solid 2 or, god forbid, Persona 3 any time I want (I love persona but who has the time?).

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tronrad9000

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R.I.P. Ryan <3 you were a god damn genius

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tronrad9000

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Persona 4 has a vending machine with tap sodas that offer 10 SP to the drinker.

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tronrad9000

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@uranaltruce: I also came here to say that Metal Gear Solid 4 features a monkey who is addicted to soda and highly curious about smoking cigarettes as well.

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