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Vashkey

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Halo: Combat Remembered

Lol

There it is, the new Halo remake. Totally digging the new box art. So we got two new Halo games on the way.

I have mixed feelings about this though. We just got Halo 3: ODST and Halo Wars in 2009 and Halo: Reach last year. Now we're getting another Halo game this year and Halo 4 next year? Thats four straight years of Halo. Not only that but Halo 4 is the start of a new trilogy. We're gonna have a Halo 5 and 6? Just how long after 4 will they come?

I guess my concern is if Halo is becoming a yearly thing. I love Halo and all but Xbox is getting a bit cramped with them. We're getting to the point where a Halo game announcement just doesn't have the same impact. I doubt that for many people the announcement of two new Halo games really significantly improved their outlook of the Microsoft press conference.

Well, with that rant out of the way lets actually talk about the Halo Remake(and start a new rant). So it turns out this remake is very faithful. So faithful that apparently it's pretty much the same game. All they're doing is improving the graphics. I'm not kidding, one of the remake's features is allowing the player to freely switch between the new graphics and the old.

343 claims they're doing this out of respect to the game and it's fans. I can understand this to an extent I guess. Halo: Combat Evolved has stodd the test of time very well and it's pretty fun.

However, I feel this doesn't leave many people too much reason to buy this. The only people that are really going to enjoy this are the Halo hardcore and those who've never played it before but even for them it might seem a bit odd to if they've played later games in the series since in the original Halo vehicles can't blow up, you can't use the sword and some of the aspects of the physics and animation such as how theres only one animation for flying dead bodies and how Halo Reach used mocap where as Halo 1 used more traditional animation will feel a bit antiquated.

This remake will not include the original Halo's multiplayer. Yeah, too bad, tad disapointed, what ever. I'm not going to dwell on it. Obviously they don't want to kill Reach off already, thats understandable. So This rmake includes seven new maps for Reach, all of which are remakes of older Halo maps(one of them is for firefight).

The odd thing is you can choose to play the Reach multiplayer from the disc but you're limited to these seven new maps. You do not have access to Reach's original maps or the two already rleased map packs. However, the game also comes with a code you can use to download these seven new maps to Reach so that you can play with them along with the original maps and the other DLC map if you already own them.

So what if you don't own Reach? I suppose your limited to only the playlists tht utilise the maps. Will they offer the maps that shipped with Reach as DLC for those who want the maps but don't want Reach? Or do they expect them to just buy Reach if they want the full multiplayers experience?

What ever. I already have Reach so it doesn't to me, I guess.

So when I first saw this I was kinda worried we'd be paying sixty dollars for expansion material again. Turns out that it'll actually just be fourty bucks.

Initially that was a rlief but after some thought I'm not really sure that it's any better a deal. ODST was at least an entirely new campaign and included the new fire fight survival mode along with the complete Halo 3 multiplaye experience. This is just a prettier version of a campaign we've already played with online co-op and a map pack. Still, if not having the complete Halo Reach multiplayer is what stopped this from getting the sixty dollar price I wont complain. As much.

343 claims there are still some additional features not found in the original, such as terminals and some things they've yet to reveal so this remake just may yet further justify it's price.

Oh, and it's releasing on the 15th of November. When I first found this out I thought they were being stupid. Thats only a week after Modern Warfare 3, the same week as Skyrim and the new Assassin's Creed will be out sometime during the month. But then I remembered, November 15th was the same day the original Halo Combat Evolved came out.

I listened to their podcast recently and apparently they had to fight with Microsoft for the price and the release date. These people really care about Halo. They cared enough to make sure this was on the anniversary, they tried to make sure the price was right and they loved Halo so much that they triied to respect the game by keeping the gameplay exaactly as we remembered, quirks and all.

While I can't agree with everything here it's clear that they tried to do this right. I'm betting this will probably be the least well recieved Halo but I think whats important is they've met their goal. It's not like they could of let the occasion go by withoutdoing something big.

And my thoughts on Halo 4?

...

um

It's Halo 4. Not much to be said at this point.

I was originally going to make this an E3 post... But I got too caught up in eh Haloz to reasonably get my thoughts on other E3 content in here. Maybe tomorrow.

11 Comments

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big_jon

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Edited By big_jon

@SamFo said:

im looking forward to halo 2 anniversary :D

That could be cool but I feel that it might take the wind ouut of Halo more for me if they keep spamming these out.

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samfo

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Edited By samfo

im looking forward to halo 2 anniversary :D

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Kandycane2029

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Edited By Kandycane2029

Yearly releases don't bother me so much unless they rush it and the storyline isn't connected/continued. I welcome Halo 4, as long as it's done right and they don't try to retcon everything.

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drmadhatten

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Edited By drmadhatten

I agree about Halo 4. I loved the Halo narrative, but how far can they stretch it until it just becomes fan service? I cannot tell how badly I want Anniversary yet. Only time will tell.

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Vashkey

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Edited By Vashkey
@YukoAsho:  
Yeah, I'm getting the feeling though that they may be going the Pokemon/Street Fighter route. 
 
Release the main game then a new iteration of it later.  I guess in this case it's not quite the same as ODST.  The campaign isn't using the Reach engine and the multiplayer isn't the complete Reach multiplayer experience, but I think you get what I'm saying. 
 
Come to think of it though, one could argue it's not a new development.  After Halo 2 there was the retail Halo 2 multiplayer map pack, with Halo 3 there was the later ODST and now with Reach theres the Halo remake.  We've gotten some sort of big retail expansion release with every Halo aside from Combat Evolved.  The nature of each maybe different but still.  
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yukoasho

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Edited By yukoasho

I don't know if I'd really call Halo yearly just yet.  ODST wasn't exactly a full game, and was only worked on by a small team, and Halo: CE Anniversary is mostly just a reskin of the original (you can even switch graphics engines on the fly!).  That leaves three years from 3 to Reach, and possibly 3 from Reach to H4 depending on development issues.  Really, the only way to make yearly full-on installments of Halo is to go the Activision route and have multiple dev studios, and I'm not sure MS is there with 343 just yet.

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Vashkey

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Edited By Vashkey
@Starfishhunter9 said:
 Is it confirmed that the anniversary edition uses reach engine/multiplayer?   
Yes
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intoblivion

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Edited By intoblivion
@Starfishhunter9 said:
Yeah I was hoping Halo 4 would be a console launch title. Having another trilogy starting on the 360 is too soon IMO. Halo is a great game but it doesn't need yearly updates. Is it confirmed that the anniversary edition uses reach engine/multiplayer? I really hope they don't fracture the multiplayer so soon after the launch of reach. Finding a game is hard enough sometimes...
There will be 4 and 5 on the 360 at the most.
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AtomicEdge

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Edited By AtomicEdge

@Starfishhunter9 said:

Yeah I was hoping Halo 4 would be a console launch title. Having another trilogy starting on the 360 is too soon IMO. Halo is a great game but it doesn't need yearly updates. Is it confirmed that the anniversary edition uses reach engine/multiplayer? I really hope they don't fracture the multiplayer so soon after the launch of reach. Finding a game is hard enough sometimes...

Maybe it will be a launch title! Dun dun duuuuuuunnnnnnnn!

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Starfishhunter9

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Edited By Starfishhunter9

Yeah I was hoping Halo 4 would be a console launch title. Having another trilogy starting on the 360 is too soon IMO. Halo is a great game but it doesn't need yearly updates. Is it confirmed that the anniversary edition uses reach engine/multiplayer? I really hope they don't fracture the multiplayer so soon after the launch of reach. Finding a game is hard enough sometimes...

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Vashkey

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Edited By Vashkey

Lol

There it is, the new Halo remake. Totally digging the new box art. So we got two new Halo games on the way.

I have mixed feelings about this though. We just got Halo 3: ODST and Halo Wars in 2009 and Halo: Reach last year. Now we're getting another Halo game this year and Halo 4 next year? Thats four straight years of Halo. Not only that but Halo 4 is the start of a new trilogy. We're gonna have a Halo 5 and 6? Just how long after 4 will they come?

I guess my concern is if Halo is becoming a yearly thing. I love Halo and all but Xbox is getting a bit cramped with them. We're getting to the point where a Halo game announcement just doesn't have the same impact. I doubt that for many people the announcement of two new Halo games really significantly improved their outlook of the Microsoft press conference.

Well, with that rant out of the way lets actually talk about the Halo Remake(and start a new rant). So it turns out this remake is very faithful. So faithful that apparently it's pretty much the same game. All they're doing is improving the graphics. I'm not kidding, one of the remake's features is allowing the player to freely switch between the new graphics and the old.

343 claims they're doing this out of respect to the game and it's fans. I can understand this to an extent I guess. Halo: Combat Evolved has stodd the test of time very well and it's pretty fun.

However, I feel this doesn't leave many people too much reason to buy this. The only people that are really going to enjoy this are the Halo hardcore and those who've never played it before but even for them it might seem a bit odd to if they've played later games in the series since in the original Halo vehicles can't blow up, you can't use the sword and some of the aspects of the physics and animation such as how theres only one animation for flying dead bodies and how Halo Reach used mocap where as Halo 1 used more traditional animation will feel a bit antiquated.

This remake will not include the original Halo's multiplayer. Yeah, too bad, tad disapointed, what ever. I'm not going to dwell on it. Obviously they don't want to kill Reach off already, thats understandable. So This rmake includes seven new maps for Reach, all of which are remakes of older Halo maps(one of them is for firefight).

The odd thing is you can choose to play the Reach multiplayer from the disc but you're limited to these seven new maps. You do not have access to Reach's original maps or the two already rleased map packs. However, the game also comes with a code you can use to download these seven new maps to Reach so that you can play with them along with the original maps and the other DLC map if you already own them.

So what if you don't own Reach? I suppose your limited to only the playlists tht utilise the maps. Will they offer the maps that shipped with Reach as DLC for those who want the maps but don't want Reach? Or do they expect them to just buy Reach if they want the full multiplayers experience?

What ever. I already have Reach so it doesn't to me, I guess.

So when I first saw this I was kinda worried we'd be paying sixty dollars for expansion material again. Turns out that it'll actually just be fourty bucks.

Initially that was a rlief but after some thought I'm not really sure that it's any better a deal. ODST was at least an entirely new campaign and included the new fire fight survival mode along with the complete Halo 3 multiplaye experience. This is just a prettier version of a campaign we've already played with online co-op and a map pack. Still, if not having the complete Halo Reach multiplayer is what stopped this from getting the sixty dollar price I wont complain. As much.

343 claims there are still some additional features not found in the original, such as terminals and some things they've yet to reveal so this remake just may yet further justify it's price.

Oh, and it's releasing on the 15th of November. When I first found this out I thought they were being stupid. Thats only a week after Modern Warfare 3, the same week as Skyrim and the new Assassin's Creed will be out sometime during the month. But then I remembered, November 15th was the same day the original Halo Combat Evolved came out.

I listened to their podcast recently and apparently they had to fight with Microsoft for the price and the release date. These people really care about Halo. They cared enough to make sure this was on the anniversary, they tried to make sure the price was right and they loved Halo so much that they triied to respect the game by keeping the gameplay exaactly as we remembered, quirks and all.

While I can't agree with everything here it's clear that they tried to do this right. I'm betting this will probably be the least well recieved Halo but I think whats important is they've met their goal. It's not like they could of let the occasion go by withoutdoing something big.

And my thoughts on Halo 4?

...

um

It's Halo 4. Not much to be said at this point.

I was originally going to make this an E3 post... But I got too caught up in eh Haloz to reasonably get my thoughts on other E3 content in here. Maybe tomorrow.