voltronadactylsaurusrex's forum posts

#1 Posted by voltronadactylsaurusrex (75 posts) -
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The game is being made by SKS Games and is inspired by Cannibal Holocaust and The Descent. The game is running on the Unity 4 engine and has been cleared though Steam Greenlight and the alpha version should be on Steam this year. Game looks siiiiiiiiiiiiiiiiiiick.

#2 Posted by voltronadactylsaurusrex (75 posts) -

@hailinel said:

@bacongames said:

  • Dragon Quest IX - I...didn't know this was popular enough or good enough to warrant a slot. Maybe I'm wrong but I feel like Dragon Quest just sorta happened and wasn't much mentioned. I do remember people liking it and I totally get the argument that we need to be wary of ignoring Japanese games but there are a few Japanese games I'd prefer over this

Dragon Quest IX is one of the generation's best RPGs on any platform. Some of its trappings are old school, but the game is one of the best, most charming RPGs to come out in years, with a story that handily meshes lighter and darker moments with ease. There's a lot more that I could get into about it than I really have room for here, but suffice it to say, it deserves a spot in this bracket far more than some of the other entries I see.

I mean, Far Cry 3? I know that Vaas is popular and all, but how else does Far Cry 3 actually stand out among its peers in the FPS genre to a notable degree? Any time someone mentions Far Cry 3 these days, it's generally in reference to Blood Dragon.

As far as open world first person games are concerned I think Far Cry 3 has the best combat out of any open world game I've played this gen.

#3 Posted by voltronadactylsaurusrex (75 posts) -

The game is really cool. It's one of the only music platforming games I've seen done correctly. You see what the music affects and how it impacts on the platforming. Most of the platforming involved is heavily timing based. It's kinda like a metronome with its timing.

#5 Edited by voltronadactylsaurusrex (75 posts) -

@darji said:

@orexis97 said:
@darji said:

Looks like they were wrong. The actual ones are even more demanding.


Supported OS: Windows Vista SP2 64bit, Windows 7 SP1 64bit, Windows 8 64bit


Intel Core 2 Quad Q8400 @ 2.66Ghz or AMD Phenom II X4 940 @ 3.0Ghz


6 GB

Video Card:

1024 VRAM DirectX 11

with Shader Model 5.0 (see supported list)

Sound Card: DirectX 9 compatible Sound Card

This product supports 64-bit operating systems ONLY



Core i7 3770 @ 3.5Ghz or AMD FX-8350 @ 4.0Ghz


8 GB

Video Card:

2048 VRAM DirectX 11

with Shader Model 5.0 or higher (see supported list)

Sound Card: Surround Sound 5.1 capable sound card


Wow first 6GB Ram game ever^^

How the fuck is the PS3 and Xbox 360 even going to run this damn thing if those are the minimum requirements? Is the system just going to catch fire the moment you insert the disk?

The versions are vastly different. For example no real physics in the Ps3/360 version. no advanced Ai and so on. This Pc version is a port of the next gen version not the current gen one.

The PC version is the main version. The X1/PS4 version are the ports. http://www.dsogaming.com/news/ubisofts-ceo-confirms-that-pc-is-the-lead-platform-for-watch-dogs/

#6 Posted by voltronadactylsaurusrex (75 posts) -

I hear that the game was developed for PCs then down ported to everything else.

#7 Posted by voltronadactylsaurusrex (75 posts) -
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I Loooooooove BTBAM. Their album Colors got me through some hard times, but if you want to talk about progressive Gorguts and Atheist are where its at.

#8 Posted by voltronadactylsaurusrex (75 posts) -

@leebmx said:

When did you see the trailer? Do you know what kind of game? First person, Third Person? 2D?

Can't remember when I saw the trailer but i want to say it was a first-person game. It was raining during the trailer.

#9 Posted by voltronadactylsaurusrex (75 posts) -

I can't remember the name of the game but I remember there was a trailer for it. It was a PC indie title with robots in a post-apocalyptic setting where all humans had died. It had really impressive graphics (from a technical standpoint.) and thats about all I can remember about it.

#10 Edited by voltronadactylsaurusrex (75 posts) -
@barrock said:

@papercut said:

@barrock said:
@mb said:

I'm all for supporting developers and even though this game looks interesting, I can't bring myself to drop $40 on it when I know damn well that it will be available for $5 by the end of the year at the latest.

What about now?

Did Volition work on this game?

It was published by Deep Silver.

It was published by Devolver Digital. They published Hotline Miami