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WhiteForestParkRangr

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WhiteForestParkRangr

102

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Forcing the shutdown of OW1 when there are still plenty of people happy with it, especially for a company with a storied history of going above and beyond to continually support their games for free throughout the DECADES, is a real bad look for Blizzard.

I don't understand why they can't stand side by side if the sequel can truly justify its own existence.

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WhiteForestParkRangr

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Probably Everquest Next (assuming it had lived up to the quite lofty expectations the devs/marketing set for it).

Either that or Multiplayer Battletech: 3025.

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WhiteForestParkRangr

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Some really compelling early experiments in massively-multiplayer/persistent world-type games that were exclusive to the now long-defunct (since 2001) Gamestorm service.

I would so pay a monthly sub to be able to play Aliens Online again.

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WhiteForestParkRangr

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RetroAhoy and Strafefox are pretty great and very professionally done.

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WhiteForestParkRangr

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Without being able to attack this from all angles (Socratically speaking) these are all pretty much unanswerable for me.

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WhiteForestParkRangr

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Hiding/not featuring certain community functions on the front page honestly the first thing that jumped out at me. The front page's overall layout could use some fine-tuning, too. Everything's just a bit too big to be so huddled onto the middle of the page with all that unutilized space at the margins, imo.

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WhiteForestParkRangr

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@evilsbane: Just thought I'd throw this out there though I might be wrong, but Unreal 2: The Awakening pretty much fits your description except it came out in the early 2000's.

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A lot of the turret/gadget/base buildings mechanics and vehicles eventually got rolled into an official standalone multiplayer expansion called Unreal 2 XMP, which was vastly underrated and overlooked at the time (probably due to the pretty negative reception of the single-player), considering the scope and depth of the class-based gameplay on offer.

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WhiteForestParkRangr

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Having played on many private servers for classic MMO's, I think this is great news, but my biggest worry right now is how "pure" an experience this will be; how many concessions to player convenience will be added, if any, and to what degree. Not to mention all the purely cosmetic things Blizzard might want to touch up.

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WhiteForestParkRangr

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@captain_insano said:

@deathstriker: yes, but 'boy' is also a commonly used term in Ireland without racial connotations. I think McGregor realised pretty quickly that using it against Mayweather was a mistake, because of all of the historical hang ups Americans associate with it, but he wasn't being racist with it.

"Oh Danny racially insensitive term, oh Danny racially insensitive term, the pipes, the pipes are calling".

We should never normalise the use of derogatory terms (let's not ignore Mayweather's casual use of 'faggot' in his banter), or accept them by providing weak excuses, but at the same time we shouldn't over react to a non-issue or actually create an issue where one doesn't exist.

Was McGregor using the term 'boy' when talking to Mayweather wise? No. Was it racist? Not in this instance as that was clearly not its intent or even unintentional side racism as he didn't use 'boy' because of its racial connection but rather because, well, he's Irish and it's a word that tends to get used colloquially a lot in Ireland.

Even in America it's a pretty common colloquialism used primarily to emasculate in a bout of shit talking so the whole cultural naivety angle to me seems like a bit of a red herring to begin with.

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WhiteForestParkRangr

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As excited as I am about the prospect of a new 2d Metroid, MercurySteam's involvement has me skeptical.

There does appear to be some flow-killing, quick-timey sequences a la Mirror of Fate which, in a just average action-platformer (story and presentation providing the motivating factor to actually finish it), were more of a chore to do than anything actually fun or engaging.