So many Antlions!

I began playing Half Life Episode 2 yesterday.  While it seems quite good, and the story took an impressive and unexpected turn, it still kinda creeps me out having to walk through those tunnels with all those grubs.
 
I think one of the most amazing aspects of Half Life (any Half Life game) is the scripted events that are not limited by your perspective.  Anyone who has played even the beginning of Half Life knows there are moments when things are happening around you, but you are able to look and move around, giving you the feeling those events are happening spontaneously, while avoiding relying on things like FMV (Full Motion Video - i.e. cut scenes) which may detract from your sense of really being in the game.

I don't know if I will have time to play anything else before Duke Nukem Forever is released, but I am still considering picking up Portal 2 and even Borderlands.
 
I noticed I also have a copy of Half Life:The Lost Coast included in my Orange Box (what a deal!), but I don't know how it compares to the episodes or the original game.  Is it as long as the original game?  Does the story continue  the original story or have any connection with it?  Anyhow, it's gonna be a while til I run out of games, so I will consider it for a while before I make my next gaming choice.

8 Comments
9 Comments
Posted by zanshin

I began playing Half Life Episode 2 yesterday.  While it seems quite good, and the story took an impressive and unexpected turn, it still kinda creeps me out having to walk through those tunnels with all those grubs.
 
I think one of the most amazing aspects of Half Life (any Half Life game) is the scripted events that are not limited by your perspective.  Anyone who has played even the beginning of Half Life knows there are moments when things are happening around you, but you are able to look and move around, giving you the feeling those events are happening spontaneously, while avoiding relying on things like FMV (Full Motion Video - i.e. cut scenes) which may detract from your sense of really being in the game.

I don't know if I will have time to play anything else before Duke Nukem Forever is released, but I am still considering picking up Portal 2 and even Borderlands.
 
I noticed I also have a copy of Half Life:The Lost Coast included in my Orange Box (what a deal!), but I don't know how it compares to the episodes or the original game.  Is it as long as the original game?  Does the story continue  the original story or have any connection with it?  Anyhow, it's gonna be a while til I run out of games, so I will consider it for a while before I make my next gaming choice.

Posted by Winternet

Half Life: The Lost Coast is just a tech demo. Not a full game.

Posted by Binman88

Lost Coast is just a small little area designed to showcase the game's graphics. There's a few dudes to shoot (if I remember correctly) and an integrated commentary, but not much else.  
 
HL2 was really good at immersing you in the character, for the reasons you stated. The camera is never really pulled away from you (if at all), so everything unfolds before your eyes, so to speak.

Posted by Bubbly
@zanshin: Lost Coast is a tech demo. It was the first time Valve did commentary nodes, it has nothing to do with the story, and is very short. Been a while but I think the length is about 10 minutes, give or take.
Posted by dudeglove
@zanshin said:
  I noticed I also have a copy of Half Life:The Lost Coast included in my Orange Box (what a deal!), but I don't know how it compares to the episodes or the original game.  Is it as long as the original game?  Does the story continue  the original story or have any connection with it?  Anyhow, it's gonna be a while til I run out of games, so I will consider it for a while before I make my next gaming choice.

If I remember correctly, Lost Coast was cut out of Half Life 2 because it was deemed too much of a diversion from the main game and had very little relevance to the main plot. It was meant to take place mid way through the driving section after Ravenholm (approximately by the goddamn bridge that you have to go under to deactivate the shields above for your car to get through).

 
@Binman88 said:
The camera is never really pulled away from you (if at all), so everything unfolds before your eyes, so to speak.
Mmm.... not really. You're periodically forced to pay attention to whatever bullshit Kleiner/Alyx/Barney are doing while they mope around the laboratory (Oh look! That headcrab just jumped on his head and now he is spending the next 30 seconds goofing around! What fun!). Ultimately they're unskippable cutscenes, which is no funzies at all. 
 
Half Life 1 had less of that crap, and you could just blaze through the game without worrying too much about scripting errors (the occasional escorting of scientists/security dudes to the eye scanners were a bitch, though)..
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Posted by angelkanarias

Yeah, the scripted events are awesome and I like that I still have control over the game when they happen. I think half-life games are the most immersive games I've ever played.

Posted by beej
@dudeglove: Fuck that bridge.
Posted by Binman88
@dudeglove: Mmm.... really, actually. Does the camera ever leave your perspective? Nothing you said negates my point that you play the entire game, and see everything, from your perspective. Whether or not you find parts of the narrative to be bullshit is really irrelevant to this fact.
Posted by dudeglove
@Binman88 said:
@dudeglove: Mmm.... really, actually. Does the camera ever leave your perspective? Nothing you said negates my point that you play the entire game, and see everything, from your perspective. Whether or not you find parts of the narrative to be bullshit is really irrelevant to this fact.
I never said the camera was taken away from you, what I meant is that the action is taken away from you.while you wait for Barney to do some crap like throw you a crowbar. But to each their own.
 
@beej said:
@dudeglove: Fuck that bridge.

What, you don't like narrow walkways? Wuss.
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