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In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
These are games based on toys or toy franchises.
The small models within the Lego franchise which represent people. They appear almost in every Lego game.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Flashbacks take a player into a flashback sequence. Often playable, but not always.
Video games that, for better or for worse, are based on an existing non-video game franchise. Usually drawn from movies, tie-in games have also been made about TV shows, novels, and even one-hit wonder pop bands.
Mythical/Magical creature that has magic power. When a Phoenix dies it burns up into ashes and another rises in its place.
Those that attend a school seeking knowledge. In many video games (especially RPGs) students, most commonly high school students, are the protagonist of the game.
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