Just finished Rayman Origins and put a review for the PS3 version for the site. I can't help thinking Ubisoft buried this in the thick of the fall releases to justify them not wholeheartedly supporting Beyond Good and Evil 2 by making Ancel's passion projects fail to turn a profit. The most profitable thing Michel Ancel did for Ubisoft was the rabbids and I can't help feeling his endeavours like Origins, though fantastic, are completely separate from the Ubisoft production machine. There's plenty of evidence for this, the credits take about a minute and there's no trace of the outsourcing Ubisoft does with its other franchises, even Uplay is nowhere to be seen.
What are your thoughts on Ubisoft's attitude to Ancel's myriad passion projects that never seem to get off the ground?