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    Red Faction

    Game » consists of 13 releases. Released May 21, 2001

    Set on Mars in the near future, Red Faction is a first-person shooter developed by Volition. It follows the fight of miners against the oppressive Ultor corporation and features dynamic destructible environments.

    omali's Red Faction (PC) review

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    Mars Has No Law Enforcement

    The Geo Mod engine allows for destructible environments.
    The Geo Mod engine allows for destructible environments.

    Stories like Red Faction always manage to put me off of the idea of space travel and colonization. Set in the year 2070, you play as Parker, a miner on Mars for the Ultor Corporation. Being so far away from Earth, Mars apparently has no government oversight whatsoever, because its officers make a daily ritual of beating, oppressing, and killing random workers. The game begins as your shift ends, where a guard inadvertently sparks a rebellion by killing a fellow miner, and takes up arms against the Ultor Corp.

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    Red Faction is a first person shooter to heart, and the game revolves around running, gunning, and flipping switches or turning valves. Where Volition sets themselves apart is in the Geographical Modification engine, allowing you to use explosives to deform the terrain and get where you need to go. The engine sounds great on paper, but has few practical uses given your limited explosive ammunition. One weapon that stood out to me was the flamethrower, which offers the best alternate fire I've seen in a long time: If you right click with the flamethrower equipped, Parker removes the bottle of fuel and throws it like a grenade. Gives more use when your tank runs low, and before you reload.

    The story is alright, I guess. I like the idea of humans excavating other planets and the very real concept that corporations would take advantage of the vast difference to create their own laws and exploit the workers. After all, who has jurisdiction over Mars? Is this conduct even technically illegal? The problem with the story in Red Faction is that it seems to be playing itself, and tolerating your presence. You aren't Gordon Freeman, you're Parker, the one-name grunt who reports in for duty and follows the lead actor until the very end where he is unceremoniously shot and just as quickly forgotten by the audience. Even in the boss battle against Dr. Capek, I couldn't get him to pay attention to me.

    But Red Faction is a game of an older age (2001) when most shooters still had yet to evolve out of a system of "you guy, have gun, go shoot those people." It was a time when a simple miner or, say, theoretical physicist could pick up an assault rifle and be able to put a bead on a trained soldier's head from 40 yards. And we were okay with that for a full price game.

    Red Faction isn't a requirement to play any of the sequels, but ten years later is still worth a play if you never had a chance back in the day.

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    Other reviews for Red Faction (PC)

      I probably should have played this game 8 years ago, eh? 0

      Perhaps then I wouldn't have disliked this game so much.  It's tough to review a game this old, especially when its old enough to run on my crappy laptop. I know reviews should be objective as they can be, but honestly, who is reading a review for this game nowadays? Probably someone who hasn't played Red Faction before, someone wanting to see if this is a classic that withstood the test of time. I figure this gives me some justification for grading this game based on modern day standards. I hav...

      0 out of 1 found this review helpful.

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