Something went wrong. Try again later
    Follow

    Red Steel 2

    Game » consists of 4 releases. Released Mar 23, 2010

    The sequel to the critically panned Nintendo Wii launch title, grab your sword and gun and hunt down gang members in the futuristic wild west.

    Short summary describing this game.

    Red Steel 2 last edited by abra_kapocus on 05/22/21 01:11PM View full history

    Overview

    Red Steel 2 is the sequel to the Nintendo Wii launch title Red Steel. It features Wii Motion+-enabled sword combat and comes bundled with Wii Motion+. It is developed by Ubisoft Paris, the same studio that developed the first Red Steel. The game runs on a highly modified Unreal Engine 2.

    Setting

    Completely disregarding the storyline of the first game, Red Steel 2 takes place in and around "the Red West". More specifically, the game takes place in a city named Caldera which includes many different environments. Some of the things within the city are: Ancient temples, ramshackle slums, a desert, huge modern freight-moving systems, and more. Outside of Caldera there are surrounding canyons. Here you can find: a pueblo-style mining town, a huge semi-automated strip mine, old, abandoned underground tunnels, an ancient ancestral monastery/temple clinging to the side of a cliff, and more. There's a lot more variety to the locations in Red Steel 2 than promotional footage suggested.

    Red Steel 2 also features some static weather variations in certain levels as well as night levels. These were implemented to establish certain moods throughout the story.

    Gameplay

    The player can customize many different options to make the game feel right to them. The options currently supported for tweaking are:

    • Pointer sensitivity
    • Pointer acceleration
    • Inner bounding box (dead zone)
    • Outer bounding box Rotation acceleration curves
    • Rotation speed
    • WM off screen rotation on / off
    • WM off screen rotation speed
    • WM sensitivity

    The player will encounter a series of safehouses throughout the game and will be able to use these for a few different purposes. They will also be able to visit three different kinds of stores, such as one for buying new moves with the gold that you have collected.

    The game uses a lock-on system while in combat in order to take full advantage of the Wiimote's abilities. Outside of combat the player is free to fun around by tilting the Wiimote, but the lock-on system lets the player's movements with the Wiimote only affect the equipped weapon. By holding the "Z" button however, the player can break out of the lock-on mode even while in combat.

    Comments from the developers also suggests that combat will be less of a "patterned-response" style and more of an instinctual affair. Basically it's not the old Legend of Zelda style where players have to hit a boss in the back in order to get him set up for a damaging attack, and then repeat 3 more times. Players will be required to think fast in order to win the often quick, and unpredictable brawls.

    Characters

    • The Kusagari: The main character of Red Steel 2 is an anonymous man known only as the Kusagari, a member of the clan he is named after, who returns to Caldera after a five year banishment to find a motorcycle gang of thugs and scavengers have taken over the town. He is a master of both the sword and the gun, making him an ideal warrior. Now, he is the last of his kind and determined to avenge his clan.
    • Jian: A master swordsmith who forged the Kusagari weapons for much of his life. While not an actual Kusagari, he is a trusted ally who has sworn his life to them. He is the one who teaches the Kusagari new sword techniques, as well as Kusagari clan secrets.
    • Steve Judd: The sheriff of Caldera, forty-two years running. He has a long history working with the Kusagari clan to keep the peace in his town, and now must rely on the last remaining member of the clan to save everyone. In his saloon, he sells new guns and ammunition to the Kusagari, and will also sell upgrades to guns.
    • Tamiko: A lab technician from the Kusagari Research Division, who specialized in researching the unique minerals that were found around Caldera. When the town is invaded, she set up communication outposts to keep everyone in contact. It is Tamiko who relays missions to the player.
    • Songon: A shady businessman who has inside information about the gangs that have invaded Caldera. From his shop, he will sell the Kusagari armor and health upgrades. Even then, can he be trusted?
    • Payne: The leader of the Jackals. After stealing the Kusagari's sword, he vows to kill every last member of the Kusagari clan.
    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.