Vita's Resistance Spin-Off Nabs a Subtitle: Burning Skies

Posted by patrickklepek (4623 posts) -
The last Resistance spin-off on the PSP was a third-person shooter. Burning Skies is first-person.

Sony announced Vita would be getting a Resistance spin-off at E3 this year but was light on the details. At Gamescom today, Nihilistic Software came on stage to show off Resistance: Burning Skies, an all-new installment in the franchise, developed in conjunction with the folks at Insomniac Games.

Burning Skies takes place prior to the events of Resistance 2, following new character within the Resistance universe, Tom Riley, who carries one hell of an axe. Naturally, it's because the dude's a firefighter. Video games need more firefighters.

Unsurprisingly, the game's making liberal use of Vita's touch screen, mostly for alt-fire modes of the game's weapons. You can launch grenades by touching anywhere on the screen with one weapon, while another allows you to pick missile lock-on targets by dragging your fingera cross the enemies.

Nihilistic is also bringing back the fan-loved carbine weapon for Burning Skies.

The game will be playable at Gamescom--maybe we'll have a chance to go hands-on at PAX?

Staff
#1 Posted by patrickklepek (4623 posts) -
The last Resistance spin-off on the PSP was a third-person shooter. Burning Skies is first-person.

Sony announced Vita would be getting a Resistance spin-off at E3 this year but was light on the details. At Gamescom today, Nihilistic Software came on stage to show off Resistance: Burning Skies, an all-new installment in the franchise, developed in conjunction with the folks at Insomniac Games.

Burning Skies takes place prior to the events of Resistance 2, following new character within the Resistance universe, Tom Riley, who carries one hell of an axe. Naturally, it's because the dude's a firefighter. Video games need more firefighters.

Unsurprisingly, the game's making liberal use of Vita's touch screen, mostly for alt-fire modes of the game's weapons. You can launch grenades by touching anywhere on the screen with one weapon, while another allows you to pick missile lock-on targets by dragging your fingera cross the enemies.

Nihilistic is also bringing back the fan-loved carbine weapon for Burning Skies.

The game will be playable at Gamescom--maybe we'll have a chance to go hands-on at PAX?

Staff
#2 Posted by addix (37 posts) -

That's pretty cool.

#3 Edited by buzz_killington (3532 posts) -

I hope the devs play to Vita's strengths instead of trying to cram a console-type game into the platform.

#4 Posted by CyleMoore (494 posts) -

Hmm.... cool  I guess.

#5 Posted by AuthenticM (3732 posts) -

Was the carbine weapon absent in Retribution?

#6 Posted by MisterMouse (3554 posts) -

yay?

#7 Posted by jorbear (2517 posts) -

I just go to this for all of my firefighting needs.

#8 Posted by Rolyatkcinmai (2687 posts) -

Ummmmm ok I guess.

#9 Edited by Scrumdidlyumptious (1641 posts) -

Why does Sony always insist on showcasing Resistance games at all their press conferences, when they are usually the least appealing games Sony has for their platforms?

#10 Posted by MeatSim (10855 posts) -

Fighting aliens is just like fighting a fire.

#11 Edited by zombie2011 (4973 posts) -

Does anyone really care about Resistance?

#12 Posted by Enigma777 (6073 posts) -

The weapons sounded really, really weak. Like the PSP Resistance. Like they had no bite.

Pass.

#13 Posted by hagridore (500 posts) -

Dunno about Resistance. First one was great then R2 was the worst FPS campaign I've played. Killed the series for me.

#14 Posted by ProfessorEss (7376 posts) -

Burning Skies eh? 
 
Sounds like someone took the first thing to fall out of the generic sub-title generator.

#15 Posted by onlineatron (174 posts) -

You mean the car-bean, right?

#16 Posted by the_OFFICIAL_jAPanese_teaBAG (4308 posts) -

oh i wanted to play the guy in Retribution...  i forgot what his name was. 

#17 Posted by Yummylee (21652 posts) -
@zombie2011 said:
Does anyone really care about Resistance?
I do =(  
#18 Posted by MiniPato (2741 posts) -

@buzz_killington said:

I hope the devs play to Vita's strengths instead of trying to cram a console-type game into the platform.

Isn't that the Vita's strength though? Being able to play console quality games on a portable? I mean, really that's the biggest thing going for it, or at least that's the major bullet point Sony's touting.

#19 Edited by BlatantNinja23 (930 posts) -

you know whats milking a franchise? having 5 resistance games in the span of 6 years. It doesnt help that they arent good games either. At least nintendo spaces out their games. 7 Mario Karts in 20 years vs 5 Resistances in 6 years.

#20 Posted by Xpgamer7 (2382 posts) -

I dunno about a lot of people, but for me the multiplayer of Resistance 2 and the campaign from 1 and resistance really made me enjoy the series. I'm down for this.

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