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Concept »
8-bit can be a reference to actual computing power, or it can be a retro look for videogames that want to recall a bygone era.
Games that are depicted with a predominantly black-and-white appearance, with sequences to this effect, or optional color filters.
Sometimes designers add old-school things on purpose to enhance game design. These games tend to be heavily inspired by hardware limitations of older systems. NES, Atari 2600, and early computer platforms (DOS, Commodore 64, MSX, etc...) are common sources of inspiration.
In video games, dithering is a graphical technique using pixel patterns to simulate additional colors or transparency. While far more common on CRTs, many games still use the technique, especially games which use pixel art.
A minimalist 8-bit "fantasy console" engine designed by Lexaloffle Games in 2015.
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