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Giant Bomb Review

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3D Dot Game Heroes Review

3
  • PS3

An oddly reverent homage to the original Legend of Zelda, 3D Dot Game Heroes is enthusiastically nostalgic fun with a unique graphical twist.


 Flame temple... fire. Got it!
 Flame temple... fire. Got it!
Rarely has a game danced the razor's edge between loving homage and flagrant copyright infringement--and gotten away with it--like From Software's 3D Dot Game Heroes. This PlayStation 3 title is, for all intents and purposes, The Legend of Zelda, from the broad structure of a hero tasked with recovering powerful artifacts from a series of themed temples to the rousing, adventurous tone of the overworld music. You will do battle with many abstract enemies,  armed primarily with a simple sword and shield combination, from a mostly overhead perspective. You will earn access to boomerangs and bombs to aid in your adventure. You will have a fairy companion. You can kick chickens, to catastrophic effect. At one point, and I swear I'm not making this up, you might stumble upon a cave inhabited by a guy whose only apparent purpose it is to tell you that "it's a secret to everybody." 

I cannot stress this point enough, as the Zelda connection is one of the primary defining characteristic for 3D Dot Game Heroes. Even after you read this review, you might play 3D Dot Game Heroes, and be shocked at just how directly it cribs from Zelda. Other than Darksiders--which, to be fair, keeps its inspiration sourcing limited to Ocarina of Time--you will be hard-pressed to find a game more directly informed by Nintendo's 8-bit adventure classic that wasn't developed by Nintendo itself. 

And yet it's set apart by a certain self-awareness, as well as a visual style that takes the chunky 8-bit aesthetic and makes it three-dimensional, if just barely. It's hard not to be at least a little bit charmed by 3D Dot Game Heroes, though that charm has its limits. If you're not already fairly bananas about classic Zelda, or are at least nurturing an abiding affection for the square-wave sounds and butchered grammar that now typifies Japanese console games from the 1980s, 3D Dot Game Heroes might be a harder sell. It's not that this is a subpar Zelda-style adventure, and I think 3D Dot Game Heroes does a decent job of justifying its $40 price tag with a length that's reasonable by modern standards, it's just that the differences are more flash and gimmick than anything truly meaningful.

 Dotnia, before polygons got all trendy.
 Dotnia, before polygons got all trendy.
One key differentiator between 3D Dot Game Heroes and its inspirator is the fact that, to put it rather plainly, you're not playing it as Link. Instead of rolling as some knock-off green-clad elf lad, the look of your character is up to you. You can choose from a pretty deep stock library of character models, which include fantasy tropes like scruffy young adventurers, gallant knights, and dark mages, as well as more non-sequiturial stuff like a shark's fin made to look like it's poking up out of the ground, plus a number of characters from past, unrelated From Software games. If you're really dead set on rocking pointy ears and a green tunic, there's a simple polygonal editor that lets you design your character from the ground up. I personally lack the patience to make anything worthwhile with the editor, though I thought my swirling nightmare of random shapes carried its own charm.

That 3D Dot Game Heroes gives you the choice to swap out your character model whenever you load up the game speaks to just how little stock the game puts in its narrative, other than as a vehicle for some extremely mild satire. You'll see references dropped to other classic NES games like the original Metal Gear, and the citizens of Dotnia, 3D Dot Game Heroes' Hyrule stand-in, are perfectly aware of the fact that, years ago, their land used to be two-dimensional.

The familiarity of the Zelda-inspired gameplay in 3D Dot Game Heroes is offset by a very peculiar 3D visual style. Everything in the world appears to be constructed out of big fat blocks, mimicking the low-res quality of 8-bit visuals, which are married with modern elements like lighting, physics, particle effects, and an extremely pronounced depth-of-field effect. It's an interesting blend of old and new that makes these piles of blocks look and feel somehow more real. Similarly, the soundtrack weaves between blippy synthesized sounds and a full, orchestral-sounding score.

If you look past the tricky visuals, something that's admittedly pretty hard to do, you'll see a game that's operating on a lot of borrowed charm. There are differences, such as the fact that, when you're at maximum health, rather than shooting out an energy projectile with your sword, your sword becomes comically huge in a way that would put Cloud Strife to shame. It's different, and in an absurd way, but 3D Dot Game Heroes is still so deeply referential that a lot of it doesn't really work if you're not already in on the joke.

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teh_pwnzorer

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Edited By teh_pwnzorer

The reviewer didn't mention whether the mini games were good, bad or ugly.
  

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teh_pwnzorer

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Edited By teh_pwnzorer
@Toxin066 said:

" Pretty good review Ryan. Thanks. I'll be picking this one up later this summer. My game queue is getting out of hand. "

It's a shit review.  You can learn as much (or more) about the game from the trailers.  I can point out the obvious, but I don't usually get paid for it.
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Kr3lian

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Edited By Kr3lian

I really don't understand why so many people are like, "I was gonna get it, but now...meh."  Really?  I mean what about this review surprised you?  Are you so swayed by that star png that your entire impression of the game changed in one fell swoop? 
 
Weird.  I expected a highly derivative Zelda clone with blatant in-jokes (I don't know how one could have ever had any other impression of this game) and that's  what it is.  So I still want to play it.  Who gives a flying crap about stars?

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Lokno

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Edited By Lokno

Great read, Ryan. Seems you're only complaint is that its a big inside joke for us old timers. Not such a bad thing! I wish Nintendo was as self aware...

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deactivated-5f8ac39b52e76

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@Kr3lian said:

"Who gives a flying crap about stars? "

Think about the people who started playing Zelda with later titles (say, "Ocarina ot Time") or never heard of it. If they saw a five star review for this game and expected a modern kick-ass experience, they might be somewhat disappointed, and rightly so. Unlike Mega Man's 2D-shooting which survived to this day (e.g. Shadow Complex), the top-down Zelda style is objectively outdated. You got to know the old Zelda in order to enjoy a new one.
 
We really need to put these three stars in perspective here. Personally, though I didn't play Zelda, I played it's Sega clone "Golden Axe Warrior" on the Master System and I would totally play a remake of that game if it scored three stars.
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metal_mills

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Edited By metal_mills
@teh_pwnzorer said:
" @Toxin066 said:

" Pretty good review Ryan. Thanks. I'll be picking this one up later this summer. My game queue is getting out of hand. "

It's a shit review.  You can learn as much (or more) about the game from the trailers.  I can point out the obvious, but I don't usually get paid for it. "

Yeah, no one is really gonna bother listening to the options of a PS fanboy with the name "teh_pwnzorer". No offense but my Cat has a more credible opinion.
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teh_pwnzorer

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Edited By teh_pwnzorer
@Metal_Mills said:

" Yeah, no one is really gonna bother listening to the options of a PS fanboy with the name "teh_pwnzorer". No offense but my Cat has a more credible opinion. "

This is not exactly a direct response to your contentless flame: Note that others have observed that this review seems unfinished.  Maybe, "shit" was too harsh, though.
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dbz1995

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Edited By dbz1995

Basically what he's saying is that this game isn't for everyone, if you haven't read the review and want to make some stupid comment about how the review was bad.

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UjnHunter

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Edited By UjnHunter

 WHY does everyone keep saying "From Software's 3D Dot Game Heroes"? It's Silicon Studio's 3D Dot Game Heroes, From Software only published the game... in JAPAN! Atlus publishes the game in the U.S.

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Lambert

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Edited By Lambert

12 year old Sony fanboys whining about the score in 3...2...1.

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PLWolf

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Edited By PLWolf

Sounds like the game is something I'll enjoy. It's not for everyone, but I look forward to playing it. Thanks Ryan!

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KinjiroSSD

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Edited By KinjiroSSD

Oddly written review with a rushed conclusion. You're a better writer than that Ryan.

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mutha3

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Edited By mutha3
@KinjiroSSD said:

" Oddly written review with a rushed conclusion. You're a better writer than that Ryan. "

This.
 
Reading through this again.......what exactly was said in this review that I couldn't figure out from watching a simple trailer? He neither offered meaningful criticism nor did he explain why he liked/disliked it.
 
This review can pretty much be summed up with:
 
''hey you like zelda? this game is like zelda and not everyone played zelda, also graph-''
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billysea

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Edited By billysea

After reading different reviews for this game, it proves to me how sometimes being too rational can prevent a person from having fun with the game.  This review here is an example.  The reviewer constantly pulls himself out of the experience and try to judge it like a cold blooded human that rate on a checklist.

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TheJollyRajah

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Edited By TheJollyRajah

Poorly written review. 
 
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HaroldoNVU

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Edited By HaroldoNVU

Terrible, Terrible review. Ryan is way better than this. IMO The main problem is the it focus too much on telling the common points between 3D Dot Game Heroes has with The Legend of Zelda but tell us so very few about what this game is about and how it plays. You create a hero, it has faux sprite looks, it's full of homages to zelda. I know pretty nothing besides that based on this review.

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ApolloBob

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Edited By ApolloBob

Here is the definition of a 3 star review according to this very site:
 
 "An inherent appreciation of this game's specific gameplay style, characters, subject matter, and so on may play as big a role in your enjoyment as the actual quality of the game."
 
This review pretty much says exactly that.  I'm able to read between the lines and assume that the game substance might not be so hot if separated from the style.  I'd even be willing to bet that Ryan might score this review higher in his own personal reckoning, but since this review is meant for public consumption, it's fair for him to admit that your mileage may vary.

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yukoasho

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Edited By yukoasho

I fully plan to get the game, but for the reasons you've pointed out, I would have difficulty recommending it to anyone, especially anyone who got into gaming around the Playstation 1 era or later.  It's a shame, really, because it sounds like a fantastic Zelda clone, it's just TOO MUCH of a Zelda clone to be relevant to those of us without those memories.

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JackiJinx

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Edited By JackiJinx

I think the score was lower because of it using a borrowed formula, though for the sake of satire, that's usually the way to go. I'm still interested in getting this game once I manage access to a PS3. Still ticked it's a Sony exclusive.