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Giant Bomb Review

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Catherine Review

2
  • X360
  • PS3

You won't find another game on the market that's quite like Catherine, but it fumbles too frequently to work.

The alignment meter pops up to let you know that the story is considering your decisions.
The alignment meter pops up to let you know that the story is considering your decisions.

There aren't a lot of games out there like Catherine, and even fewer of them exist in English-speaking territories. That's probably one of the best things going for Atlus' boys-to-men tale about a love triangle with a supernatural twist. It seems that unfaithful men are dying in their sleep, and you'll quickly find yourself caught among their ranks as you figure out what to do with the two girls in your life by day and climbing a seemingly endless supply of block towers in your sleep. You'll need to be adept at both if you want things to end your way, but Catherine's limited character interaction, shallow characters, and monotonous puzzles combine to form a unique experience that feels frustratingly limited in every respect.

In the game you'll play as Vincent, a weak, wishy-washy sort of guy who's always getting admonished or outright bossed around by his longtime girlfriend, Katherine. Just as he's lamenting that he's not sure he's ready to commit further in this relationship, a younger woman named Catherine stumbles into his life, and before long, he's cheating on his girlfriend with Catherine, who, by comparison, seems completely carefree and indifferent about, well, everything. Being faced with a choice between carefree youth and the increasing responsibilities of adulthood only intensifies as the story proceeds. Before long, things get decidedly supernatural as rumors start of nightmares that are killing traitorous men in their sleep and, sure enough, cheating Vincent finds himself in a nightly fight for survival against endless block-filled towers and his own worst fears.

The interactive parts of Catherine are broken into two separate chunks. When awake, you'll watch a lot of cutscenes and hear a lot of dialogue, but you'll eventually find yourself turned loose in a bar, where your friends gather at the end of every night. In the bar you can walk around and talk to the various patrons, many of whom are also enduring the same nightly ordeals that you are, but no one can really remember their dreams all that clearly. Most of the dialogue has you sitting and listening to their stories, but you'll occasionally get to make a dialogue choice that might just give them the encouragement they need to survive the night's trials. You'll also receive text messages from the two ladies in your life, and how you respond to them--or, in fact, if you respond to them--helps determine how the story unfolds by swinging an alignment meter one way or the other. Generally speaking, it'll shift to the blue side if you're choosing the responsible options that Katherine might agree with or red if your decisions are more in line with something that free-wheeling Catherine might do. The interactions feel incredibly limited, and there isn't that much to do in the bar before heading home and starting the next action stage unless you're interested in playing a retro-styled arcade version of the block puzzles that make up the rest to the game or working over the jukebox, which slowly gives you access to Catherine's soundtrack, as well as select cuts from Persona 4 and other Atlus releases.

Catherine's just kind of annoying.
Catherine's just kind of annoying.

At night, the action begins, as Vincent finds himself surrounded by sheep at the foot of a large tower of blocks. You can push or pull the blocks around, and the goal is to quickly climb the tower. The game starts out slowly to show you the basic logic behind the blocks' properties. For example, blocks will attach at diagonal edges, so you don't always need to have a block directly underneath another block for support. Once you've got the basics, later levels start introducing special blocks, like ones that crumble when you step on them, or trampoline-style blocks that let you jump up and grab onto ledges you wouldn't be able to reach otherwise, or ice blocks that cause you (and the blocks you're pushing) to slip and keep moving. Once you get the logic behind how the blocks move and start to see solutions in the puzzles instead of just a mountain of blocks, it isn't impossibly difficult. Unfortunately, that moment didn't happen for me until I was most of the way through the game. But the difficulty of the individual puzzles isn't what brings Catherine down. It's their repetitive nature. It feels like there are tons of levels in the game, and they're all roughly the same. The special blocks change things up a bit, and you'll have to climb towers while running away from a large boss-style monster during the last puzzle of every night, but the act of pulling and pushing blocks around to form staircases and create paths doesn't hold up for the entire game, and by night three or four (which is a little before the game's halfway point), I found myself not wanting to play anymore.

The big issues with Catherine are that the gameplay of block puzzles gets old fast and the way the characters develop in the story isn't engaging enough to pick up the slack. Despite being able to make choices that sway the alignment meter and alter the outcome of the story, Vincent's behavior usually doesn't line up with the choices you've made. Even if you're very clearly steering him in one direction, the story beats essentially force him to remain mostly indecisive right up until the final set of challenges. In my case, this resulted in a Vincent who was constantly saying that he was looking to remain true to Katherine, yet kept having nervous breakdowns about Catherine and her feelings. Considering how pushy and psycho Catherine acts, it's hard to imagine anyone feeling the need to "let her down gently." With the characters written that way, it's hard to care about the story very much, especially when you consider that most of your choices are made in-between action stages, where a confessional booth acts as some sort of personality test, asking this-or-that questions about how you'd act in specific situations and so on. It feels like the decisions you're making are almost completely detached from the story itself.

Big bosses will try to trip you up as you climb the tower.
Big bosses will try to trip you up as you climb the tower.

That said, the story sequences themselves are pretty well-made. There are a handful of fully animated sequences, but even the in-engine stuff is sharp, colorful, and full of personality. Some of the characters you'll meet around the bar have interesting side stories that are told both in and out of the dream world, and the voice cast is solid enough to make those stories work. It's a shame that most of the game's strongest points are practically crammed into the margins to make room for more block pushing.

It's certainly not awful, but too many aspects of Catherine felt like they were actively trying to push me away. More variety in the gameplay would have helped, as would more meaningful interactions with the game's cast. As it stands, the coolest thing about Catherine is that there really isn't anything else out there like it. If that's enough for you, you'll probably have a better time with the game than I did.

Jeff Gerstmann on Google+

621 Comments

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ComradeKhan

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Edited By ComradeKhan

So Jeff didn't like it... That means I probably will like it. 
 
Jeff's taste in video games is getting scary, both his likes and his dislikes are becoming questionable.

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Catolf

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Edited By Catolf

Look at that I go away and this place explodes again. lol

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nick_verissimo

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Edited By nick_verissimo

Duders, stop looking at what a game scores and start reading what the reviews.  These are all opinions from different people, so take them as they are; opinions.  Who cares what IGN gave it?
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Vorbis

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Edited By Vorbis

I found it was Katherine who was the psycho and not Catherine, when you reject someone they tend to go crazy.

Anyway I'm enjoying it a lot and I'm kind of glad GB isn't big enough to impact the games sales with its review, we need more games willing to try something new and less rehashed Call of Duty/clones.

Known for a long time I do not share the same taste in games as Jeff so I am not really surprised, just disappointed it was not Kessler who got to review it.

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Bernoulli

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Edited By Bernoulli

This game is basura, first time I've rage quit a game since I was a child.

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MosesWalker

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Edited By MosesWalker

I played it and liked it alot. I don't think you should play this game on Easy. I'm not sure or the varying degrees of difficulty in each modebut I finished Catherine on Normal and thought the pzzles were quite challenging and fun as well as the story. Sorry, you didn't like it , Jeff but I definitely don't regret my purchase. It's one of my favorite puzzles games I've ever played.
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Winternet

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Edited By Winternet

@zerdune said:

@Winternet said:

400 comments for a single review! Can anyone fill me in on what the hell happened here?

8.8 happened.

Man, those were the days.

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darkjester74

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Edited By darkjester74

Whoa, mega rage up in here. 
 
I read "this or that question" as "dis or dat question".  Which means this game would be way better if it had a Jack Attack. 
 
FWIW, I played the demo and it pretty much convinced me this game isnt for me.
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zero_

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Edited By zero_

Interesting series of events... I wonder if Jeff's history with Atlus might have affected his appreciation of the game for good or bad.

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kyomagi

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Edited By kyomagi
@mnzy:  
 
Sure do, nice downgrade.  
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turbomonkey138

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Edited By turbomonkey138

@mutha3 said:

@oysteinBrenne said:

WOW this review is fucking terrible sorry jeffs this is the worst review you have ever done


Here go watch a better Review

That review is fucking terrible. He's literally summarizing and giving us a story synopsis for 90% of it. At least link to a positive review that isn't terrible:http://www.1up.com/reviews/catherine-review

You are really dumb. Not sure if troll.

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mariussmit

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Edited By mariussmit

I'm find it odd that some people are so obsessed with the staff of this site and their points of view on gaming (and non-gaming) matters. They are excellent and often hilarious game journalists, but they are not everything the site is about and neither are their reviews. The beauty of GiantBomb is that if you don't like Jeff's review of Catherine you can just go ahead and write your own one. You may even get it featured. I don't know of any other site that gives you that.

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mnzy

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Edited By mnzy
@kyomagi said:
Oh hey jeff, hows your job at gamespot...  OOPS
Do you know why he isn't there anymore? Because it doesn't exactly help your argument.
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kyomagi

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Edited By kyomagi
@DiGiTaL_SiN:  
 
Well maybe he does like the genre?  I dont know, i mean taking away IGN and Destructoids review, you have 1up giving it 100/100.  Maybe the dude is butthurt that its not P5?   
 
Oh hey jeff, hows your job at gamespot... 
 
OOPS
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Tesla

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Edited By Tesla

So, Jeff's review boils down to "Most of this game is block puzzles, I don't like the block puzzles."

Imagine a review for MLB The Show 11 that pans the game for spending most of your time hitting, catching, and throwing a small ball around. A valid point for those who don't like baseball, but should a review like that be taken seriously? When the reviewer is not feeling the very premise of the game, perhaps it is wise to choose a different person to review the game.

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digital_sin

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Edited By digital_sin

Hmm, after reading this review I decided to check out Metacritic. I'm confused about how GB is the ONLY website that gave this game a negative review so far. I trust Jeff's judgement but how come everyone else says otherwise. I'm gonna play it either way, but this is really strange...
 
I'M JACK FROST HO!

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Tennmuerti

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Edited By Tennmuerti

@Khann said:

Oh Giantbomb community how you amuse me so.

Jim Sterling gives his honest opinion on Bastion that conflicts with most other reviewers opinions and gives it a low score as a result. GB community "HOLY SHIT JIM STERLING IS THE WORST MOTHER FUCKER IN THE WORLD AND DESTRUCTOID IS JUST AS BAD. I HOPE HE BURNS ETERNALLY"

Jeff does the exact same thing. GB community "That's OK Jeff. My opinion doesn't align with yours, but I understand people can have opinions that differ from mine.. oh and FUCK EVERYONE WHO SAYS ANYTHING NEGATIVE ABOUT THIS REVIEW AND MAY YOU BURN IN ETERNAL FLAMES"

You guys are just as fucking moronic as any other community, and it's laughable that you think you aren't.

The main problem with your argument is that Jim Sterling makes controversial reviews that don't allign with the majority almost all the time and does so with the sole purpose of getting hits. People dislike him because he posts controversial reviews again and again and again to generate heat. Jim does it on a constant basis, so yes some people got tired of his shtick.

But it's ok if you lack the capacity to understand the difference, jump to a conclusion and need to use insults to further your point. We understand.

@LiquidSwords said:

As a community who prides itself as being different, you guys can be the biggest babies this side of the internet.

Apart from a few people trying to lynch the review, it would seem that most people in the comments are actually quite reasonable to both sides of the argument on game's quality. (or mocking the hysteria from the few, thus seeming to multiply it, which by the way you are doing yourself too)

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metal_mills

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Edited By metal_mills

@Winternet said:

400 comments for a single review! Can anyone fill me in on what the hell happened here?

Jeff: I didn't really like this game.

Comments: WTF JEFF MAKES ME SICK WHAT A FUCKING LOSER HOW CAN U NOW LIKE THIS GAME?

People can't handle opinions.

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EnduranceFun

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Edited By EnduranceFun

Great review by Jeff. I am kind of disappointed in the way the game's story seems to be interacted with, it seems a lot more like one of those anime games with how there's not really much to the actual game, just watching a story unfold. So meh, I'll probably pick it up second-hand if it goes cheap.

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Tober

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Edited By Tober

It's just opinion. Relax people. I liked the review, yet i'm still looking very much forward to the game.

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ventilaator

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Edited By ventilaator

Jeff explains his obviously 2 star opinion about Catherine on the Bombcast - Sorry you don't like it bro
 
Jeff writes down his 2 star opinion and calls it a review - RAGEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
 
The problem is either with giving scores or the word "review". One of them needs to go because people are idiots about them.

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zerdune

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Edited By zerdune
@Winternet said:

400 comments for a single review! Can anyone fill me in on what the hell happened here?

8.8 happened.
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Edited By EddyNZ

I was interested in this game after seeing a few of the story related videos but as soon as I saw the block puzzles I wasn't too keen. Maybe if each night was represented by a completely different puzzle I would give it a shot.

Also, crying about how many stars a game gets is for suckers. Read the review and ask yourself if the problems Jeff (or any other reviewer) had would bother you.

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Winternet

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Edited By Winternet

400 comments for a single review! Can anyone fill me in on what the hell happened here?

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ToxicFruit

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Edited By ToxicFruit

I see alot of mixed reviews for this game, Guess being one of its kind it is really hard to settle on a score, Still good review.

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Apollo87

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Edited By Apollo87

This review score actually appeals to me in kind of a big way, I'm not the biggest puzzle fan and while I like playing puzzle games I'm very bad at them which apparently in this game would make it very frustrating, which is a damn shame since this looks like a good step forward in the gaming industry because of the story and the themes it goes into which is the main reason I want to try it out but just can't make up my mind, sure I liked the demo but I don't know if I'm ready for increasingly difficult puzzles for hours on end.

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Ghostiet

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Edited By Ghostiet
@MattyFTM said:

@fiddlecub said:

You don't like this game, it's a'ight, but you don't like it.

This comment hasn't got the attention it deserves. Most people are too busy spouting their own nonsense to listen to the one comment that manages to say more than any other comment on this review, and does it so succinctly.

Still, fiddlecup forgot about the rest of the quote. "Guess what? BLAT BLAT"
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NumbThumb

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Edited By NumbThumb
@Khann said:

Oh Giantbomb community how you amuse me so.

Jim Sterling gives his honest opinion on Bastion that conflicts with most other reviewers opinions and gives it a low score as a result. GB community "HOLY SHIT JIM STERLING IS THE WORST MOTHER FUCKER IN THE WORLD AND DESTRUCTOID IS JUST AS BAD. I HOPE HE BURNS ETERNALLY"

Jeff does the exact same thing. GB community "That's OK Jeff. My opinion doesn't align with yours, but I understand people can have opinions that differ from mine.. oh and FUCK EVERYONE WHO SAYS ANYTHING NEGATIVE ABOUT THIS REVIEW AND MAY YOU BURN IN ETERNAL FLAMES"

You guys are just as fucking moronic as any other community, and it's laughable that you think you aren't.

Bit of a false equivalent. Jim Sterling is widely known for giving off-kilter scores that appear to be for sake of being contrarian more than anything. Hell - other reviewers even call things like: A Jim Sterling 10 or A Sterling 4.  Sterling is a smart guy that goes out of his way to forge his own standard, that's fine. But you can also become a joke doing it, like Armond White of the New York Press. What's clear is that he doesn't take into account his readers interest, only his own - and that's a concession you make reading that site or not...nothing wrong with that.
 
I think Jeff, as much as I don't always agree, acknowledges that the majority of his readers are his barometer for scale. He's here to serve them and not to standout of the crowd so people pay attention. Obviously that creates a loyal fanbase. 
 
But it's also not hard to see why people would defend a low score for a niche game that most people don't give a damn about compared to a low score for a game that they all do.  I think there are better examples out there to make your point.
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Addfwyn

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Edited By Addfwyn

It's a fine review, I love the game, but I know that my taste in games is not going to line up with some people. I've almost never had the same taste in games as Jeff, but that doesn't mean I think he's a horrible reviewer, just that our tastes are absolutely different. Tons of games he loved I thought were terrible, and games he disliked were some of my favorites. Different people will have different tastes, and being able to recognize a reviewer who has the same taste as you (for me, that's often Brad) is the key.

I'd still recommend the game for people who like the look and story (both are quite well done, though maybe they messed stuff up in the localization, which could speak for the review) or a faster paced puzzle game. If you are looking for Persona, then look elsewhere.

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TanoPrime

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Edited By TanoPrime

I'm suprised he made it through the game.  The demo got old to me fast.

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QKT

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Edited By QKT

this is where people who would never rate any game 1 star unless it gouges their eyes out start complaining.

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dbz1995

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Edited By dbz1995

There is rage here. There is also logic. But mostly rage.

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dropabombonit

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Edited By dropabombonit

Didn't expect Giant bomb to have the lowest review for this game that I read, I'm really enjoying what I have played of it so far and unlike Jeff like the puzzles and really enjoy the story

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deactivated-5f8ac39b52e76

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One would think this is a simple case of "If you are into Anime, you might like this. If you are not, this is not a great experience." But one would underestimate the number of Otakus around here, thanks to AnimeVice (aka "All Tom all the time") being next door.

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jakonovski

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Edited By jakonovski

I wish people explored their reasons for disagreement instead of making a mountain out of the completely pedestrian fact that disagreement happened.
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Hagane

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Edited By Hagane

Fanboys looking at the score and ignoring the written review are always the best. 
He explains clearly what he likes and what he dislikes about the game, and as far as I can tell he has no factual errors. 
Reviews are not there for you to shut off your brain and blindly follow the reviewer's opinion, they're there to help you make up your own mind. If you decide that you still like a game, even after reading a negative review, then good for you. But that doesn't make this a bad review. 
In this case 2 stars just mean that you should only buy this if you really love this kind of game. Nothing wrong with that.

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ChickenPants

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Edited By ChickenPants

Also, remember when comparing this review to others that most websites/publications work on the ridiculous 7-9 scale of scoring. Giant Bomb utilises the whole spectrum, and rightly so. This is why they are often seen as outliers. Read Game Informer's 7, it reads pretty similarly to GB's review.
 
 But ultimately, forget about the scores and read the godamn text!

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Yummylee

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Edited By Yummylee

Great read. The review was pretty good too.

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sergeantz

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Edited By sergeantz

After reading many of these comments, I can see that the internet remains the internet. You stay classy.

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ChickenPants

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Edited By ChickenPants

Some people in here really need to reassess their priorities in life.
 
One guy didn't like a game you like. ONE GUY. Why the hell do you care so much?

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MattyFTM

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Edited By MattyFTM  Moderator

@fiddlecub said:

You don't like this game, it's a'ight, but you don't like it.

This comment hasn't got the attention it deserves. Most people are too busy spouting their own nonsense to listen to the one comment that manages to say more than any other comment on this review, and does it so succinctly.

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Flaboere

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Edited By Flaboere
@BraveFart said:
@Flaboere said:
Perhaps some people got a little sexually aroused by the thought of this game, which is clearly the intention, and feel a strong need to defend their choice to buy it.  To be honest, in my head this game seems to be for the "pimpled-ponytailed-never-had-a-girlfriend-watch-way-to-much-anime(anime is for jerks!)-late-20's-kind-of-guy. But I may be wrong :-)
Or it could be that your just another asshole trying to look cool on others behalf.
Everything's possible i guess.
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BraveFart

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Edited By BraveFart
@Flaboere said:
Perhaps some people got a little sexually aroused by the thought of this game, which is clearly the intention, and feel a strong need to defend their choice to buy it.  To be honest, in my head this game seems to be for the "pimpled-ponytailed-never-had-a-girlfriend-watch-way-to-much-anime(anime is for jerks!)-late-20's-kind-of-guy. But I may be wrong :-)
Or it could be that your just another asshole trying to look cool on others behalf.
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Flaboere

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Edited By Flaboere

Perhaps some people got a little sexually aroused by the thought of this game, which is clearly the intention, and feel a strong need to defend their choice to buy it. 
 
To be honest, in my head this game seems to be for the "pimpled-ponytailed-never-had-a-girlfriend-watch-way-to-much-anime(anime is for jerks!)-late-20's-kind-of-guy. But I may be wrong :-)

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mnzy

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Edited By mnzy
@Shaanyboi said:

@mantasradzas said:

I think Giant Bomb should get rid of review stars in their reviews. The only thing that I could gripe about in this review is the score. Everything else is well written and argumented. The score is the first thing anyone sees and it's what's being counted in Metacritic, it's what predisposes you before even reading what Jeff wrote. I don't even understand the 5 star system anymore. You're not supposed to compare the star scale of different reviewers, because, well, they are different. You are also not supposed to compare the score between different genres, etc, because it's all different. So what the FUCK is the 2 stars supposed to mean. What's the purpose of the 2 stars outta 5? It doesn't say anything about the game. Captain America got 3 stars from Kessler. Is it a better game? You can't compare... (Earth defence force got 2, so it's just as good?) But let's get to Jeff's scores: Duke Nukem Forever - 2 stars. So Duke Nukem is just as good as this game? Or maybe you can't compare the scores... Brink got 2 stars... GET RID OF THE STARS P.S. Just because Jeff hates the characters, doesn't mean the game is bad. Try it and find out for yourself.

Alex broke down the 5 star system just fine awhile ago..

5 stars - Whole-hearted recommendation

4 stars - Really great, but it has some problems

3 stars - Enjoyed it enough, but it isn't for everyone

2 stars - Misses the mark on alot of its goals that hindered the reviewer's enjoyment

1 star - No.

How much weight you put in any of that is your call. Don't get all pissed off that this is how they feel they can get to the point the fastest. A score isn't meant to tell you everything about the game, it's a reflection of how positively or negatively the reviewer feels about it in an instant.

It's explained in the FAQ right on the site.
 

While we don't believe any game is perfect, we recommend this game without reservation.

Still very good and easy to recommend, though it doesn't quite live up to its full potential.

The halfway point. An inherent appreciation of this game's specific gameplay style, characters, subject matter, and so on may play as big a role in your enjoyment as the actual quality of the game.

This game's problems outweigh its good qualities.

This game will make you wish you had died in a fire moments before turning it on.

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Legend

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Edited By Legend

Yeah, I knew Jeff was going to give it 2 stars.

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rmanthorp

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@LiquidSwords said:

^ Giant Bomb Community ^
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Ghostiet

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Wow, this is super harsh and weird, since after the Japanese demo QL he and Vinny sounded pumped for the game, while Brad and Ryan were skeptical. I knew something was amiss during the last Bombcast and kind of expected this, though.

Still, I don't care. I'll get it at a later time. I trust his opinions mostly, but Jeff is a guy who rejected Red Dead Redemption last year in a pretty childish way, a game that I have loved through and through, so I'm giving myself the benefit of completely disregarding whatever he wrote when it comes to games I am excited for.


Oh, and other people - chill the fuck out.

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@eloj said:

@Devil240Z said:

Snap! I think the majority of people who thought they would like Catherine will still like it. Jeff is in the minority here.

"Catherine" - The Sugar Pill of Games.

This is exactly the review I expected after seeing the first QL. A bad puzzle game, draped in irrelevant fluff.

Durr looks like my statement still stands.

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@Devil240Z said:

Snap! I think the majority of people who thought they would like Catherine will still like it. Jeff is in the minority here.

"Catherine" - The Sugar Pill of Games.

This is exactly the review I expected after seeing the first QL. A bad puzzle game, draped in irrelevant fluff.