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Giant Bomb Review

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Fable III Review

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  • X360

Fable's cheeky charms get a bit buried by strange design decisions in this new sequel from Lionhead.


 As always, you can make the hero or heroine you see fit.
 As always, you can make the hero or heroine you see fit.
Fable has always seemed to me like the weirdo, off-kilter Xbox counterpart to Zelda, a staple fantasy adventure franchise that trades reverence for flatulence and gleefully turns the sword-and-sorcery milieu right upside down. That willingness to buck the oh-so-serious tropes of the genre is what made the first two Fable games so endearing, and the new third game in the series has that same absurd charm running all through it. Absurdity may have also governed some of the design elements that shape the way Fable III plays and progresses, though. Too frequently it feels like the game mechanics do their best to obscure, rather than enhance, what Fable does best. 
 
This sequel has a loose connection to Fable II, with you in the male or female role as the younger offspring of the heroic monarch you played in the last game. It seems your older brother and the current king Logan is a bit of a despotic jerk who's ruling Albion with an iron fist. The people are eager for a hero to lead a rebellion against him, and naturally it only takes one injustice at the hands of your brother before you are that hero, on the lam and gathering followers to take the crown for yourself and (if you choose) rule with benevolence. Lionhead did a good job of evolving Albion's look and feel, giving you the sense that a few decades have passed in which the rapid rise of industry has sullied the land and stratified the population into a mass of working poor and the wealthy elites who exploit them. The opening cinematic's tour around the belching smokestacks and through the polluted back alleys of Bowerstone is enough to convince you that Albion is a kingdom that could use some saving. It's a good way to kick off your quest and give you a reason to see it through. 

 The people of Bowerstone have seen better days.
 The people of Bowerstone have seen better days.
The drive to bring the kingdom's varying cultures to your cause provides a good impetus to move you from area to area, and most of the story quests focus squarely on that goal. Everything about the way Fable plays at its core is still sound here. It's still got that basic but satisfying three-part, one-button combat, with melee, ranged, and magic each on its own button. And on the margins, Fable III also has plenty of loose, optional side questing that lets you build up your character through new weapons, clothing, relationships with other citizens, and chances to tweak your moral alignment toward good or evil. If you want to take a break from your revolution to participate in a tabletop roleplaying game gone absurdly awry, or father a bunch illegitimate children, or bet on chicken races, or become a wealthy business magnate, or hunt down dozens of awfully foul-mouthed garden gnomes, you can do those things and a lot of delightfully silly other things too.

The side quests are your chance to witness lots of ridiculous and often riotous little storylines playing out here and there. Fable doesn't get enough credit for being funny, or at least, it's not a franchise that's thought of first as a vehicle for comedy. But this game is downright hilarious, and it's at least clever and expertly written when it's not outwardly trying to make you laugh. And the game's wry British sense of humor is brilliantly enhanced by the celebrity voice cast, most of whom I didn't even know about till I watched the credits. At the time I just remember thinking, repeatedly, that the writing and voice acting sure were fantastic, maybe some of the best in the business.

 Some of the new interface elements work out better than others.
 Some of the new interface elements work out better than others.
Those are the good parts of Fable, which are again in effect in Fable III. But it's in navigating all those quests and trying to keep up with all the items you're picking up and people you're meeting and real estate you're buying and weapons you're upgrading and... well, it's a lot to take in, and Fable III doesn't give you a good, clear pathway to accessing and managing those things. The last game certainly had its issues with menu presentation and so on, but Lionhead's solution here wasn't to improve those menus to but rather toss them out completely. Now, in order to change your clothing or weapons, or look at the map, or check your quest log--to do anything managerial at all, really--your character has to bodily teleport to a small hub level and then physically run up to the wall in your armory to change your weapons out, or over to the map table to view the world map. It's nice to get a visual representation of things like new clothing before you use them, but this intermediate step between exploring the world and accessing important information starts to make the game feel ponderous after a while.

Streamlining and simplifying the user interface is a noble goal, but I really feel like Lionhead threw the baby out with the bathwater here. In-game, you no longer see helpful things like a life bar, so you never know exactly how close to death you are, nor how many health potions you have remaining (unless you're in battle), so you don't know when you need to go buy more. But you do see an enormous reminder containing your current quest's name and description that takes up at least the top fifth of the screen. That thing never seems to go away when you want it to. And while the game will occasionally pop up D-pad shortcuts to things like the map, they only appear when some sort of internal logic deems them necessary. Why shouldn't up on the D-pad always take you to the map, instead of only when the game thinks you might want to see the map? It's an unfriendly and downright baffling way to handle the interface, which should just quickly lead you to basic, important game functions instead of only dangling them in front of you from time to time.

 The look and feel of the world is Fable, through and through.
 The look and feel of the world is Fable, through and through.
The game has some other rough spots of a mostly technical nature. I had quests randomly disappear from my quest log on occasion, and the light-up breadcrumb trail that guides you to the quest locations in the game world would always disappear along with them. Since Fable III's in-game map still isn't the most functional, any gap in your navigational tools really sticks out. I also hit one nearly game-breaking issue deep into the game where an enemy fell through the floor and the game wouldn't progress the storyline until I killed that enemy. Reloading the game took me right back to that exact same state, which made me think I was going to have to start the game over at the beginning and throw out almost 20 hours of progress. I eventually figured out a way to find the enemy's location by the sounds it was making, and used area-of-effect magic to kill it, but for about 10 minutes there I sort of felt like I was going to be sick.

I was willing to forgive all those interface issues as long as I was enjoying the adventure on offer in Fable III, which I really was for most of the game. But there's a significant shift in the storyline and, consequently, the game mechanics in the last few hours of the game, once your revolution succeeds and you take the throne, that alters the tone and the pacing of what you're doing. You're still getting to hack up hobbes and hollow men, and completing quests in exotic lands, but there's an extra layer of responsibility on top of that which feels like it introduces more urgency into the Fable experience than I'm comfortable with. And when I finally felt like I had a handle on the new stuff that was going on, I got dragged without warning past the point of no return, into a lackluster endgame scenario before I'd had time to finish up all the business I knew I wanted to take care of. Not finishing those few tasks significantly affected the way my ending turned out, and left my version of Albion in such a state that, despite having a stack of side quests and achievements to finish up, I kind of don't ever want to visit it again. I know this sounds like the world's vaguest complaint (getting more specific would require me to detail most of the story's major plot points), but the way the game wrapped up in the last few hours really lessened my experience with the package as a whole. 
 
Fable III does a great job reprising the elements you expect from the Fable series. The colorful, sprawling lands to explore, the great flexibility in how you develop your character and make your way through the world, the wonderfully dry sense of humor, and the cockeyed view of fantasy tradition are all here and accounted for. It's just the rough trimming around the edges, the ways that those grand elements could have been better realized and better conveyed to the player, that make this as frustrating a game as it is lovable.    
Brad Shoemaker on Google+

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rolfmayo

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Edited By rolfmayo

Damn! That's a shame. I'll buy it anyway though. I love fable!

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CrazedMaverick

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Edited By CrazedMaverick

Man that whole hub world thing to change equipment really breaks it for me. seems a bit tedious and pace breaking.  Fable seems like a series that constantly disappoints. =/
Off-topic: jeez guys, reviews are just opinions. If you usually agree with a reviewer than take their review into consideration. If you usually don't agree then read the review with a grain of salt, but no need to completely reject it. 

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xyzygy

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Edited By xyzygy

Can't they just patch these technical issues? And if so, wouldn't this review be kind of misleading if, in the future, they do patch the issues?

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ajamafalous

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Edited By ajamafalous
@xyzygy said:
" Can't they just patch these technical issues? And if so, wouldn't this review be kind of misleading if, in the future, they do patch the issues? "
What are you, goddamn Fable 3 Defense Force?
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one_2nd

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Edited By one_2nd
@bgbball31 said:
"  Can't wait to pick this up... although the score is a bit disappointing.  Edit: Ugh, after reading about the technical issues (same reason I'm avoiding New Vegas), I think I'll wait. "
get new vegas. it's an amazing game with a few bugs and glitches here and there. one of my favorite 360 games so far..
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lethalki11ler

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Edited By lethalki11ler
@one_2nd said:
" @bgbball31 said:
"  Can't wait to pick this up... although the score is a bit disappointing.  Edit: Ugh, after reading about the technical issues (same reason I'm avoiding New Vegas), I think I'll wait. "
get new vegas. it's an amazing game with a few bugs and glitches here and there. one of my favorite 360 games so far.. "
I got to back up this one, ever since the patches on PC, the game has been more than playable.
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xyzygy

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Edited By xyzygy
@ajamafalous said:

" @xyzygy said:

" Can't they just patch these technical issues? And if so, wouldn't this review be kind of misleading if, in the future, they do patch the issues? "

What are you, goddamn Fable 3 Defense Force? "
No, I'm just curious about this. A lot of people seem to be complaining about this (even though 95% of them are just basing it off the review and haven't played it for themselves), so I'm just wondering if a patch could solve the bugs. I mean, thats one of the reasons patches exist, right?
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FoolishChaos

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Edited By FoolishChaos

If the technical complaints are akin to jeffs complaining about Fallout: New Vegas's bugs, then I think I will bite the bullet.  

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MordeaniisChaos

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Edited By MordeaniisChaos

Sad, but totally what i expected. The franchise has been getting worse with time. I might rent it to experience the good bits, but I really didn't like Fable 2 beyond the charm, so who knows.

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Akeldama

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Edited By Akeldama
@xyzygy: You are fighting a battle you cant win. People like to sensationalize these "low" scores and any attempt at defending it will make you look like a fanboy to them. Let the sheep do as they please.  
 
Also, this game looks terrible as far as visuals go.
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Sinkwater

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Edited By Sinkwater

The teleporting to your menu thing sounds hella tedious.

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RsistncE

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Edited By RsistncE

LOL

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TwoOneFive

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Edited By TwoOneFive

damn. i never liked this series, never was interested in it. 

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Maclintok

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Edited By Maclintok

Marquee holiday title (of an establish franchise) gets taken down a notch. I am a bit surprised since I thought Fable 2 was very unique for what it tried to do in the console RPG space.  Sad to hear Lionhead has continued to ignore its UI designers, or simply does not hire the good ones. 
 
Anyway, good of an excuse as any for gamers to take a chance of some new IP this season.

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sizu

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Edited By sizu

I love how people are commenting on a review without playing the game. 
 
Ultimately a review is a single person's opinion of a game so don't let it spoil the enjoyment you get from the title.  One thing about Fable II. and Fable III is that I always thing that some of the humour must be missed by non Brits.  The use of British local accents to increase the humour  e.g. the glaswegian gargoyles must be missed. 
 
I managed to get fable III early yesterday and it is a good game.  So far for me it feels, quality wise, to be similar to Fable II.  3/5, or the 6/10 that this really equates to is slightly harsh and just another example of why I wish the guys would use a 10 point system for their reviews.  The 5 pointer is the only thing I don't like about the site.

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Dan_CiTi

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Edited By Dan_CiTi

I guess I am sticking with New Vegas, the new RDR stuff and Super SFIV for now. 

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Utiow21

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Edited By Utiow21

Man, that's a shame. Molyneaux's idea of making things simple and intuitive often has the opposite result from my experiences, and it seems like that was certainly the case here. I'll wait until a few more reviews drop though

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lokilaufey

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Edited By lokilaufey

 Fable's good features bogged down by weird design decisions? Who would have thought?! Not like that's new for the series. Granted, I was hoping they'd try harder not to do that this time but...looks like they didn't. 
 
And before someone lumps me in with "OMG I HAET IT BECAUSE OF >ONE REVIEW< OMG." accusations... I want to like Fable games, I really do. But I just can't and I was hoping this would change things, but clearly it didn't. Brad had legitimate issues with the things I know for a fact would ruin the game for me, and I trust his opinion. I really like the charm of the games but at some point they just stop being fun to play and I don't bother finishing them. I don't think I'm even going to waste my time with this one.  I'm not made out of money, so I'd rather spend that $60 or so on something I know I have a much larger chance of enjoying and finishing.

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spiceninja

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Edited By spiceninja
@xyzygy said:
" @ajamafalous said:

" @xyzygy said:

" Can't they just patch these technical issues? And if so, wouldn't this review be kind of misleading if, in the future, they do patch the issues? "

What are you, goddamn Fable 3 Defense Force? "
No, I'm just curious about this. A lot of people seem to be complaining about this (even though 95% of them are just basing it off the review and haven't played it for themselves), so I'm just wondering if a patch could solve the bugs. I mean, thats one of the reasons patches exist, right? "
You don't review games on what they will be like 20 years from now. You review what will be in stores tomorrow.
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LegalBagel

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Edited By LegalBagel

It's sad that I almost enjoy reading the comment wars beneath a review as much as finding out what the GB crew thought about a game.  People who already decided whether they were or were not going to preorder a game arguing at one another.  High comedy. 
 
Making the interface more simplified yet more cumbersome seems pretty terrible.  I always wonder how people can screw up something as simple, yet important, as interface in an RPG.  It happens in so many games and is always terribly detrimental to the experience. 
 
The narrative complaints I can see, though I recall Fable II also was packed with point of no return type moments that kind of jumped out at you, and strange parts that seemed disconnected. 
 
Probably will wait for this one to drop in price, then maybe pick it up if I have extra time.  I imagine the "Fable" label means it will go platinum sometime.

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Sambambo

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Edited By Sambambo
@xyzygy said:
" Can't they just patch these technical issues? And if so, wouldn't this review be kind of misleading if, in the future, they do patch the issues? "
Yes then can patch issues, but what do you want to happen? He is reviewing the game that is in front of him, not what it could potentially become. Use your brain before you start typing.
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lokilaufey

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Edited By lokilaufey
@Deathpooky said:

" It's sad that I almost enjoy reading the comment wars beneath a review as much as finding out what the GB crew thought about a game.  People who already decided whether they were or were not going to preorder a game arguing at one another.  High comedy.

Isn't this always the best part of any review?  
 
Well, other than the review itself of course. But still...comment wars = hilariousss.
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JaredA

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Edited By JaredA

Hmm... I thought for sure this was gonna get a better score. Oh well, I will still buy it!

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gunslingerNZ

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Edited By gunslingerNZ

I still hope this comes to the PC, since Fable has me genuinely intrigued. Looks like it's not worth paying full price though.

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Detrian

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Edited By Detrian
How could they cock up such a brainless, repetitive game?
A fitting title for such a mediocre series surrounded by hype and fantasy.
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computerandy9

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Edited By computerandy9

I have played through th first 5 hours and so far i have enjoyed the game although i do agree with brad, i do feel rushed so far even before the game changing bit at the end, i feel lost in this world in comparison to fable 1 and 2, it feels abnormal. And yes there are definitely some major glitches like when your trying to do a job and it appears to lag so you miss all the button presses, this may be just my xbox (doubt it) but yeah i wish they would spend more time to polish the game...

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TheChaos

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Edited By TheChaos

Glad I'll be getting this on PC when all the kinks are worked out.

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selfconfessedcynic

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Hm - unexpected, but a well presented argument nonetheless. 
 
Thanks Brad - gives me something to mull over as I play through it (is installing right now - hope I don't get that fall-through-floor error).

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Detrian

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Edited By Detrian
@PlasmaBeam44 said:
" @xyzygy said:
" @ajamafalous said:

" @xyzygy said:

" Can't they just patch these technical issues? And if so, wouldn't this review be kind of misleading if, in the future, they do patch the issues? "

What are you, goddamn Fable 3 Defense Force? "
No, I'm just curious about this. A lot of people seem to be complaining about this (even though 95% of them are just basing it off the review and haven't played it for themselves), so I'm just wondering if a patch could solve the bugs. I mean, thats one of the reasons patches exist, right? "
You don't review games on what they will be like 20 years from now. You review what will be in stores tomorrow. "
Remember Fable III for what it was meant to be and not what it was.
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None

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Edited By None

I'll probably get it, but some of those new game mechanics sound annoying. Oh well, we'll see.

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wrighteous86

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Edited By wrighteous86

Meh, I'm over Fable.

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guthwulf

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Edited By guthwulf

So Fable didn't deliver what Molyneux promised? That's a first.... Oh wait.

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ozzdog12

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Edited By ozzdog12

That a good score for the Fable franchise as a whole imo

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SockLobster

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Edited By SockLobster
@sizu:  5 star rating systems are much more efficient than 10. It equates to a 6 or 7 out of 10 because Giantbomb don't use half stars. I'm probably still gonna pick up Fable 3.
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Besetment

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Edited By Besetment

I find it baffling how many people are disagreeing with the review of a game based on other reviews of the same game. Are they trying to justify a pre-order or something? Do they not know how reviews work? You read them, and then you form your own opinion. This is why reviews should not have score systems, but always will.

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DostoyevskysShamblingCorpse

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Fable 2 was a really good game with some really endearing and really annoying quirks.  With all the changes they were implementing it was clear #3 would be either the penultimate entry in the series or a mess. Sorry to see it seems like the latter. Will still pick this up, just not right away.

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takua108

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Edited By takua108

Oh shit! Three stars? Man! I was hoping this would get a better review than New Vegas, because, having played Fallout 3 and not really wanting a buggier one of those right now compared to having never played a Fable game, I could've really gone for one of these right now.

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FMinus

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Edited By FMinus

Laugh, Peter failed yet again to deliver.  
  
I think it about time for him to go back and make another Dungeon Keeper, though I'm afraid he might fail at that too, with his over-the-top ideas, which sound nice in theory but fail in practice usually. 

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Tordah

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Edited By Tordah

Is there any game being released these days that does NOT have major technical issues?

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Catarrhal

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Edited By Catarrhal

This series was at its best when it was called Project Ego. Interesting review nonetheless…

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zarice

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Edited By zarice

nice giantbomb 2nd lowest review score on metacritic... brad ur wrong babe it shouldve been a 4/5.

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MjHealy

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Edited By MjHealy

Dammit Fable! Might pick up Rock Band instead now.

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sameeeeam

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Edited By sameeeeam

I fully admit that I was not expecting that score.

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DAAANNNN69

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Edited By DAAANNNN69

Sounds like it's the same as Fable 2 in the sence that I loved Fable 2 until the end then never picked it up again, a rental perhaps....
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MachoFantastico

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Edited By MachoFantastico

Not sure about picking this up, I love the humour and the setting but it doesn't sound particularly fun to play. 

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PeasForFees

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Edited By PeasForFees
@Detrian said:
" @PlasmaBeam44 said:
" @xyzygy said:
" @ajamafalous said:

" @xyzygy said:

" Can't they just patch these technical issues? And if so, wouldn't this review be kind of misleading if, in the future, they do patch the issues? "

What are you, goddamn Fable 3 Defense Force? "
No, I'm just curious about this. A lot of people seem to be complaining about this (even though 95% of them are just basing it off the review and haven't played it for themselves), so I'm just wondering if a patch could solve the bugs. I mean, thats one of the reasons patches exist, right? "
You don't review games on what they will be like 20 years from now. You review what will be in stores tomorrow. "
Remember Fable III for what it was meant to be and not what it was. "
Bravo
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PirateNeal

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Edited By PirateNeal
@Besetment said:
" I find it baffling how many people are disagreeing with the review of a game based on other reviews of the same game. Are they trying to justify a pre-order or something? Do they not know how reviews work? You read them, and then you form your own opinion. This is why reviews should not have score systems, but always will. "
I wish i could thumbs up this comment or something
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Nictel

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Edited By Nictel
@zarice said:
" nice giantbomb 2nd lowest review score on metacritic... brad ur wrong babe it shouldve been a 4/5. "
 
I hope you're joking but I fear you're not so enjoy jumping off that bridge when everyone else does it. Cause you know; so many people can't be wrong!
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Simmse

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@zarice said:

" nice giantbomb 2nd lowest review score on metacritic... brad ur wrong babe it shouldve been a 4/5. "

 @zarice:  Because Brad's opinion isn't the same as some of the other metacritic review's that means it's wrong? 
The only words i can think to describe you right now is biased dumbass, especially since you reviewed fable 3 and copy pasted it's so good buy it now over 10 times.
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CptBedlam

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Very insightful review. Thanks Brad.
 
I can totally relate to many of the points you made. The hub level for managing stuff sounds awful and I hate it too when the player is pushed into an endgame from which there is no return without a warning beforehand.