Something went wrong. Try again later

Giant Bomb Review

139 Comments

Limbo Review

5
  • XBGS

Stark, gruesome, and gorgeous, this indie puzzle platformer will stick in your mind long after you've seen it to the end.


 You will die, a lot.
 You will die, a lot.
Limbo is a game some people will shortly be referring to as not just a great game but an accomplishment. And it is. The story of this grim, gorgeous puzzle platformer's meteoric rise from Independent Games Fest honoree to triumph of the downloadable format is one I think people will talk about for a while. At least I hope they do; the razor-like precision of the design and starkly minimalist visual style create a short but indelible experience that deserves to appear before a lot of eyes. I know I had a hard time putting it out of my head for a while after I finished it.

In the simplest terms, Limbo is a side-scrolling action game featuring a little boy looking for his sister in the big spooky forest. I only know that from reading a descriptive blurb somewhere; beyond the menus, the game itself uses no words (written or spoken) to communicate any sort of story. It doesn't even have real music, just a sublimely rendered ambient soundscape. And it doesn't need any of that stuff. You wake up in the woods, and off you go into an increasingly weird, oppressive, sinister dream world. Your sole occupation is to run left to right and try to avoid all the myriad ways this awful wilderness is trying to kill you, and the game focuses all of its efforts on enabling that single objective.

You won't manage to avoid most of those dangers the first time, because so much of Limbo's action centers on brutally immediate, unforgiving environmental hazards. A blade might come swinging out of nowhere and slice you in half, or a gigantic spider could impale you on a wickedly sharp leg almost before you realize it's there. There's really never a moment when you're not in danger of meeting some grisly end or other, and most of those ends you will not see coming. Note however that the timing and triggers in each scenario are the same every time, so getting through the game requires a lot of trial and error, dying to some unforeseen menace two, three, four times before you work out exactly what you need to do and how fast you need to do it to keep yourself alive and continue on.

 Playing this is way more taxing than you  might suspect.    
 Playing this is way more taxing than you might suspect.    
There are plenty of puzzles that don't require any deft controller work out of you but will tax the hell out of your problem-solving. So you won't necessarily die to these, but you might be totally, maddeningly baffled by a few of the tougher ones until you hit on solutions that are so abstract in a few cases they felt like they rivaled anything in Braid. The game steadily introduces new environmental mechanics like water, gravity, and magnetism through the end of the game, so you never feel like you're doing the exact same thing twice. Every puzzle is keyed to the unique environment it's taking place in, almost like an adventure game. It's evident one or more people put a ton of thought into every single thing you do in this game. It constantly challenges and rewards you.

In case it's not clear already, Limbo is a really hard game, probably too hard for casual players to make it through. But the extreme difficulty is bearable because everything in the game behaves in a very measured, deliberate way, especially the boy himself. He runs, jumps, climbs, and moves objects at a steady and predictable rate that feels really natural when you control him. That makes it easy to gauge timing and distance for your jumps and other moves. And everything in the game obeys a fairly realistic physics model that gives the gameplay a weird sort of tactile feel. Also, there's a checkpoint about every five feet, so you can almost instantly go from dying to retrying the thing you died on. Death is no burden here, just a means to further exploring each obstacle. Taken purely by volume this isn't a long game, but you'll feel like you've gotten plenty out of it by the time you've worked out every puzzle and survived every challenge.

 I can't think of a way this game could look any better than it does.
 I can't think of a way this game could look any better than it does.
The game is a joy to behold in every aspect. There are no colors, just black, white, and shades of grey, but it gets an astonishing amount of mileage out of this limited visual economy. Everything--characters, objects, background elements--is seen only in silhouette, which must have saved a ton of work on the art side. It also has the peripheral benefit of giving the game a wonderfully stark, striking appearance that, coupled with super animation and a grain effect, gives the game a sort of silent-film quality. Actually, a lot of things about Limbo seem cinematically influenced, even little elements like the way it jump cuts back to gameplay when you die. Similar to the art style, the sound design is subtle and reserved, but it perfectly serves to bring your surroundings to life. It would be a great game no matter what it looked like, but the the sublime production values make this a transcendent experience.

Limbo has a transportive quality that's hard to articulate. It so expertly realizes both its internal gameplay logic and its prevailing aesthetic that it almost creates a sort of reverie as you play, fully removing you from your physical environment and plopping you into this cold, mesmerizing other land. Though you'll find it's a tough place to survive, it might also be one you're in no hurry to leave behind. The game is a masterpiece.
Brad Shoemaker on Google+

139 Comments

Avatar image for alkie
alkie

26

Forum Posts

3

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

Edited By alkie

so disappointed i can't get this on PSN.
really makes me wish i'd never sold my 360 for eurotripping booze money 2 years ago.

Avatar image for queenulhu
queenulhu

336

Forum Posts

99

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

Edited By queenulhu

I didn't read your review yet, I won't until I play the game... but seeing your rating makes me smile!  I had such high hopes for this game from the beginning, so happy I won't be disappointed... now I just have to survive two more days.........

Avatar image for deactivated-5e49e9175da37
deactivated-5e49e9175da37

10812

Forum Posts

782

Wiki Points

0

Followers

Reviews: 0

User Lists: 14

@Icemael said:
"Don't get me wrong; I like Brad, and his reviews are usually pretty great. But when it comes to artsy indie stuff, he's really not the guy whose opinion I want. "
Get Vinny in there.  He'll bring an actual limbo stick into the office to show everyone how dumb the game is.
Avatar image for crusader8463
crusader8463

14850

Forum Posts

4290

Wiki Points

0

Followers

Reviews: 7

User Lists: 5

Edited By crusader8463

First game I have seen in a loooooooooooooong time that made me wish it was on the PC too. The game looks like a ton of fun. I hope this is just one of those dumb ass delayed release games.

Avatar image for hilbert
Hilbert

347

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Hilbert

You better be right about this one Brad, its my last points for this month.
Avatar image for budkin
Budkin

101

Forum Posts

5

Wiki Points

0

Followers

Reviews: 0

User Lists: 13

Edited By Budkin

One more day...

Avatar image for tweetspot
tweetspot

194

Forum Posts

19

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By tweetspot

cannot freakin' wait

Avatar image for druxk
Druxk

62

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 2

Edited By Druxk

This looks to be a fantastic game.  I can't wait to play it.  Great review.

Avatar image for milkman
Milkman

19372

Forum Posts

-1

Wiki Points

0

Followers

Reviews: 2

User Lists: 3

Edited By Milkman

George Broussard endorsed this review. I think that means you've finally hit the big time, Brad.

Avatar image for nagmine
nagmine

5

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By nagmine

Woo can't freakin wait. 

Avatar image for arjuna
Arjuna

918

Forum Posts

448

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By Arjuna

I wonder if I'll be able to play this tonight?  Anyone know when arcade games get released?  It'd be awesome if they get released at midnight, then I could play it t'night.

Avatar image for jayfromnorway
JayfromNorway

6

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By JayfromNorway

Anyone know what time this is supposed to hit?

Avatar image for glanesb
glanesb

169

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 1

Edited By glanesb

Amazing how a development team has entered my subconscious and made something that has impressed everyone. I have been living this game since childhood. Seriously.....this game (experience) is beautiful in its form. So basic yet so amazingly touching and visual. I need to show this to my therapist and maybe get a rebate for all the sessions I've had with her.

Avatar image for foxhound421
foxhound421

86

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By foxhound421

can't wait til payday so i can get this game!

Avatar image for jmartnwa
JMartNWA

208

Forum Posts

18

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By JMartNWA

It's even better than I hoped for the last two years... played about an hour before lunch and all I'm thinking about is how to get past the puzzle I stopped on... an extraordinary achievement.  Easily probably one of my two favorite games of the year along with Mass Effect 2.

Avatar image for brarstar
brarstar

5

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By brarstar

This game looks pretty interesting.  Might have to give it a try.
Avatar image for bionicicide
Bionicicide

1230

Forum Posts

24

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Bionicicide

:( If only it was $5 cheaper... I spoiled everything by watching an online playthrough which took an hour since the player solved all the puzzles before. The atmosphere made me forget about my day-to-day routine.  

Now to find a montage of all the deaths in the game...

Avatar image for slantedroom
SlantedRoom

307

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

Edited By SlantedRoom

just finished it. review is spot on, greaaat game!!!!

Avatar image for jmartnwa
JMartNWA

208

Forum Posts

18

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By JMartNWA

Haven't finished it yet... stuck on a certain puzzle... and it's bed time, but I would be surprised if I'm not dreaming about that spot in a few minutes.  I can't say enough good things about this gem.  No reason why I won't replay it either, speed runs and just a revisit here and there seem very likely, at least for me.  Way to go PlayDead...

Avatar image for chriscyotg
ChrisCYotG

134

Forum Posts

137

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By ChrisCYotG

I'm totally getting this game

Avatar image for phantomzxro
phantomzxro

1613

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By phantomzxro

this is a great game but i can't help but feel it should have been a ten dollar game, one sitting and i'm already at the end of the game.

Avatar image for jmartnwa
JMartNWA

208

Forum Posts

18

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By JMartNWA

STILL... stuck on this puzzle.  I know it's not that difficult, but I unlocked one of the hidden achievements while still trying to find my way through it. 

Avatar image for jackijinx
JackiJinx

3255

Forum Posts

23588

Wiki Points

0

Followers

Reviews: 3

User Lists: 34

Edited By JackiJinx

Although I do agree that this is a good game, I'm glad that I didn't read this review until after I finished playing though it. I don't feel as hyped about it and would've been greatly disappointed otherwise.  I was very reluctant to purchase this because of the comparison to Braid (I know, I'm the one person who didn't enjoy playing Braid).  
 
Where as with Braid I kept hitting a brick wall with every puzzle without the benefit of letting my character really die to eek out my frustrations, the puzzles of Limbo were not overly taxing and the deaths were fun, albeit gruesome, to watch even when not frustrated. 
 
That said, I don't believe that the creators of this game were set out to create a masterpiece or come off as making a games as art sort of thing. I'm inclined to believe that they wanted to make something that controlled simple with a nice, yet simplistic art style that brought a challenge that most anyone could enjoy. Great job, Playdead.

Avatar image for dwightdhoward
DwightDHoward

20

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By DwightDHoward

It's some Danish guys who has made this game, and I'M FROM DENMARK! HURRAAAY! Not the only good game that will come from some danish guys this year, Kane and Lynch: Dog Days will also be great!

Avatar image for soundshower
SoundShower

9

Forum Posts

2

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

Edited By SoundShower
@JackiJinx said:
"That said, I don't believe that the creators of this game were set out to create a masterpiece or come off as making a games as art sort of thing. I'm inclined to believe that they wanted to make something that controlled simple with a nice, yet simplistic art style that brought a challenge that most anyone could enjoy. Great job, Playdead."
Exactly. I would really like to now what it is you people think of as art in this game, beside the obvious nice drawings and fitting ambient music. The story and the ending has nothing to do with art, they're just easy thought up elements for an excuse to make a game. As is the "monsters" beginning of the game, when they have played their function, they're gone. The puzzles is quite easy overall, but mostly nicely thought out. Altough at the end it's painfully clear that trial and error is the way to solve puzzles. You jump too early, too late, you flip a switch too soon, and you die etc etc (WHOA the boy dies a lot, IT'S ART!!11!!). Compared to Braid it's like puzzles for kindergarten. Don't compare it to Braid!
Back to the ending. I haven't heard one person that thinks it's a good/uncomfortable/spooky ending. You have seen it yourself, it's just the easy way out. You can ask a question/understand something at this point about the boy. But if you linger on the ending, then you haven't read a book or seen a movie besides detective novels and James Bond movies. Maybe you should broaden your literary horizon. He's a boy, in hell, who dies often. It's because of the gameplay, you doofus!
 
If you want games that is art and makes you think, Braid has it all, as well as better puzzles. If you dare, you can try The Path which is really disturbing and uncomfortable, compared to Limbo. Limbo is just a polished and streamlined puzzle game with black and white graphics (oh yes, I completely forgot, it's black and white, that's art!!).
And if you forgot, I would still really like to know what you think of as art in this game, if you do!
Avatar image for msaeger
msaeger

9

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By msaeger

I don't know if I am ready to pay 15 dollars for a download only game yet.

Avatar image for cactusjack
CactusJack

154

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

Edited By CactusJack

This game is awesome.  The ambiance from beginning .to end is absolutely perfect.  Greatness!

Avatar image for carpedeeznuts
CarpeDeezNuts

14

Forum Posts

16

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By CarpeDeezNuts

This a very excellent game as i've seen so far. Even if its only a couple hours but the art, mood, and puzzles are worth all 15 of my American dollars

Avatar image for jonnyflash80
Jonnyflash80

531

Forum Posts

576

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

Edited By Jonnyflash80

I absolutely love the art style of this game. Great review. You have convinced me to buy this one.

Avatar image for warja
warja

14

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By warja

Loved this game. Would have played it through in a single sitting had time permitted.

Avatar image for ibscpy
ibscpy

17

Forum Posts

27

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By ibscpy

I absolutely love the ambiance of this game. the dark feel of it really makes the game that much more enjoyable

Avatar image for zmilla
ZmillA

2519

Forum Posts

195

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

Edited By ZmillA

WOAH guys! has anybody else mentioned that brad judged this game in some indie game competition? the IGF one or something. 
 
Seems kind of weird that he would review again here...

Avatar image for deactivated-63aed1f3cc082
deactivated-63aed1f3cc082

101

Forum Posts

514

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

It's games like this that I would like to see on PSN.  I think Sony should be making an effort to provide the resources to attract this kind of content.
 
Some day, when I'm wealthy or when my wife isn't paying attention, I'll buy an xbox, hide it in the entertainment center and tell it's just a type of PS3 controller.

Avatar image for fix8ed
fix8ed

27

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

Edited By fix8ed

Really liked this very sparse and engaging game. It made me want to know more about its world, which made me want to go further in the game. Its a gem.

Avatar image for charlesalanratliff
CharlesAlanRatliff

5763

Forum Posts

13647

Wiki Points

0

Followers

Reviews: 0

User Lists: 34

Just beat this. Fantastic game.

Avatar image for hagridore
hagridore

529

Forum Posts

481

Wiki Points

0

Followers

Reviews: 0

User Lists: 21

Edited By hagridore

I agree with Jeff, having just gave up on this. The aesthetic wore thin, there is no story, and I just found it dull.

Avatar image for trav
trav

244

Forum Posts

4

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By trav

I think the world is fantastically realized with the various levels of detail in sound and art style, but this game falls into some deep pitfalls. I was constantly ripped from the world by the all too game-y platforming which seemed to be punishing for little reason. The first half is definitely better than the second, as the first really focuses on more subtle narrative than the second half, which exists only to satisfy the criteria that have to be met to define something as a platformer. It's too bad, because when this game gets it right, it gets it RIGHT, but the same can be said for the negatives.

Avatar image for nouriqua
Nouriqua

3

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Nouriqua

You control a young boy who wakes up in a forest with no indication of who you are, how you got there, or where you're going. You set out to explore this bizarre environment but soon find it to be a dangerous place, at which point your motivation becomes clear: you need to get the hell out of there. No cut scenes or loading screens will interrupt the action, making it easy to be swept away by Limbo's disturbing world. From beginning to end, the game never stops surprising, delighting, and horrifying the player.

Avatar image for csl316
csl316

17004

Forum Posts

765

Wiki Points

0

Followers

Reviews: 0

User Lists: 10

Played it for the first time in 2016. It's a pretty good puzzle-platformer, but I suppose you had to be there in 2010 to understand a 5 star rating.