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Players must navigate labyrinths while avoiding endlessly spawning enemies.
An early computer platformer by id Software founder John Romero, Dangerous Dave has the titular high-jumper navigating 10 treacherous levels of an abandoned pirate's hideout to retrieve his beloved trophies.
The direct sequel to Ys: Ancient Ys Vanished developed by Falcom and released on a number of platforms.
An adventure RPG developed and published by Konami for the NES. It was never released outside of Japan.
A spin-off to Nihon Falcom's Xanadu series, Faxanadu is a side-scrolling action RPG developed by Hudson for the NES.
Inspired by Rogue, NetHack is an ASCII-based RPG in which the player must navigate the Mazes of Menace in search of the Amulet of Yendor for his deity.
A fantasy action RPG developed for MSX and NES by Lenar and published by Hi-Score Media Work.
The first game in the Ys series. The player controls Adol Christin who is on a quest to retrieve the six books of Ys which he will use to destroy the evil forces.
An icon/keyword driven RPG in which the player controls four main characters in search of evil Nemesar and the Mindstone he has stolen.
The most well known game out of the Alex Kidd series, Miracle World follows the adventures of the plucky little lad Alex as he fights his way through 16 stages to find his long lost brother. Sega's answer to Super Mario Bros, Miracle World is a more ambitious platformer, with more varied levels, quirky Roshambo battles, and a longer adventure.
The second game in the Castlevania series, Vampire Killer has the player taking control of Simon Belmont in his quest to defeat Dracula.
A scrolling platformer for the Nintendo Entertainment System developed by Hudson Soft, the game was an adaptation of the Westone/Sega arcade game Wonder Boy featuring an employee of Hudson wearing a grass skirt.
A young boy explores a huge overworld filled with enemies and dungeons to find and rescue Princess Zelda from the evil Ganon.
A top-down dungeon crawler released for Commodore 64 and ZX Spectrum.
An incredibly difficult action RPG for the Commodore 64 and Apple IIe. You wander a dungeon full of skeletons, demons, bats, and other creatures in search of the sword of Kadash.
A DOS adventure/RPG based on Wagner's Ring saga and Germanic mythology.
Players climb the tower, defeat Druaga and rescue Princess Ki in this maze-style, action role-playing game. Originally released by Namco for arcades in 1984, its combination of hack & slash combat and RPG elements laid the foundations for the action RPG genre.
The third and abruptly final game in the SwordQuest series of contest games. Players walk around the rooms of the Chakra, gather clues, look up words in their comic book, and enter for a chance to win the $25,000 Crown of Life!
A maze game for MSX. Players must uncover a hidden ring on each floor of the pyramid in order to activate a teleporter to the next one.
An adventure game created by Yuji Horii and published by Enix in 1983 where the player controls a detective solving a murder mystery. The title helped establish the template for the Japanese adventure genre, which many other titles would imitate and build upon.
Wizardry II continues the story arc that had started with the first game. After Werdna's defeat, a new threat arises to disrupt the peace of the kingdom. A party of adventurers must explore a dungeon filled with danger to recover the armor of the Knight of Diamonds.
Odyssey 2 game that's unique in that it is also played as a real life board game. Choose one of 4 classes of heroes in an attempt to find the rings of power.
Mouse Trap is a game inspired by Pac-Man, where the player attempts to eat all of the cheese without being caught by the cats roaming the board.
Rogue is a classic ASCII-based RPG, infamous for its difficulty. It is known for spawning its own genre, called Roguelikes, and its influences can still be seen in a wide variety of other games.
A roguelike PC game developed by Linley Henzell, released in 1997 and is still being improved upon as of 2009, through the open source Stone Soup project.
Originally designed for the Sega Genesis, then the 32x, and finally the Saturn, Sonic X-treme was meant to be the first fully realized 3D Sonic title. It was eventually cancelled in 1997 after spending a year in development hell.
Sonic Crackers is an early beta ROM for the Sega Genesis/MegaDrive that was primarily meant as a tech demo for swapping game engines on the fly during gameplay. Many elements of it were later incorporated into the Sega 32X game "Knuckles' Chaotix"
A game where players mix together elements with the goal of finding all possible combinations.
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