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    Ristar

    Game » consists of 11 releases. Released Feb 16, 1995

    In Ristar, players control a star-shaped character who uses his arms to latch onto enemies and fly towards them, smashing them with his face. The gameplay is similar to that of Bionic Commando, except players can jump as well as grapple.

    johnshinobi's Ristar (Genesis) review

    Avatar image for johnshinobi

    Beyond Exceptional

    In my mind, Ristar should have been Sega's flagship series. The game mechanics of Ristar are so much more pleasing and precise than those of Sonic the Hedgehog's: the arm-stretching in particular works spectacularly well.  
    The game design is amazing- Each world features 2 levels followed by a boss. Each of the levels in any given  world are completely different from one another, featuring distinct colours, designs, music and enemies. 
    The soundtrack  is also  excellent. Every track in the game is vibrant and unique. The music in some stages (planet sonata 1 in particular) will always haunt me. 
     
    Ristar has some unbelievably solid parts and still manages to be more than the sum of them. 
    If one game has ever deserved to be called "underrated", this is it.

    Other reviews for Ristar (Genesis)

      An Amazing Game 0

      Ristar is, without question, my favorite Genesis game. It takes Bionic Commando and adds a jump button and a cartoony art style. The game was developed by the Sonic Team, and it shares the same vibrant colors and beautiful backgrounds that the Sonic games are known for. Each level is unique and fun. They all have specific themes ranging from fire and water to music. The gameplay revolves around your stretchy arms which are used to traverse obstacles and defeat enemies. No, you don't slap your op...

      0 out of 0 found this review helpful.

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