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In game terms alchemy is typically an item creation system. Centuries ago it was the pursuit of changing normal metals into gold, unsuccessfully.
An often used plot device where the main character wakes up and has lost all their memories. The game usually centers around getting your memory back or uncovering the events that lead to your confusion.
When someone is androgynous, they have a mix of masculine and feminine aspects, or they have the appearance of being in between male and female. A common aesthetic in Japanese media and games.
Whether making pinatas do the dance of love or breeding two Pokemon together, making fictional creatures make the fictional creature with two backs is a popular game concept.
The act of preparing food by applying heat, often cooking in games produces items which yield some kind of benefit towards your character.
Crafting allows players to create their own items with the correct ingredients. It is used mainly in MMOs and RPGs.
Digging is a strategic mechanic of many games. Digging allows the ability to unearth valuables and strategize pathways.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
The concept of using two weapons at once, often for more damage at the cost of accuracy, the use of a shield, grenades, or other similar accessories.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
The 2007 E3 Media & Business Summit took place at the Barker Hangar in Santa Monica, California on July 11-13.
The 2008 E3 Media & Business Summit took place at the Los Angeles Convention Center in Los Angeles, California on July 15-17.
The 2010 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 15-17.
A form of repeatable side quest, the character gets a job that he usually reports to at a set time. This could be doing deliveries for a shop, making cakes, operating a forklift, or collecting coconuts.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
Farming is the act of growing plants and raising animals for food.
Cold-blooded aquatic animals that have scales and breathe through gills.
A gaming genre of its own, but also frequently featured as a mini-game in other titles, especially RPGs.
A person, often a gypsy woman, gifted in diviniation through some kind of inate power or mysticism, usually with the aid of a crystal ball.
Any enemy in a game that is a much larger version of something that is not normally very large (EG Giant Enemy Crab).
A humanoid construct given life through magic. The materials used to create a golem vary greatly.
Constantly performing an in-game action to progress a certain attribute.
"Hand to hand. It is the basis of all combat." -Gray Fox
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
The interactive loading screen has thankfully relieved some of the boredom that comes with long load times through entertaining us with small minigames. These generally involve simply moving objects around on screen usually with some relevance to the game itself.
A gameplay mechanic allowing players to store their items and freely carry them around.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Anything from a village to the whole world existing on a giant creature.
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