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Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
The art of taking corners is an essential element for any good racing driver, and it is a technique that must be mastered in order to produce the fastest times on track.
The 2008 E3 Media & Business Summit took place at the Los Angeles Convention Center in Los Angeles, California on July 15-17.
Indie Gala is a pay-what-you-want bundle of indie games. Much like the Humble Indie Bundle, the purchase price is split between the game developers, two charities, and Indie Gala itself.
A lap is one circuit around a race track. This is featured in many, but not all racing games.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
The 2010 Penny Arcade Expo (PAX) took place at the Washington State Convention Center in Seattle, Washington from September 3-5.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
The speed blur effect is typically used in racing games. It consists of the edges of the screen, or any object in the world blurring as the player moves quickly.
Players compete against the clock to secure the fastest time possible. This is often added to racing games for extra replay value and typically requires a higher degree of skill.
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