Something went wrong. Try again later
    Follow

    Scarygirl

    Game » consists of 3 releases. Released Apr 14, 2009

    A free-to-play web based platformer with a frightening (in theory), female (in practice) protagonist in search of the man of her dreams. Based on the art of the toy collection, by Nathan Jurevicius.

    doomedpeace's Scary Girl (PC) review

    Avatar image for doomedpeace

    Cute Platformer With a Few Problems

    Scary Girl reminds me of a Saturday morning cartoon. Spending my 6 1/2 hours playing through the game left me feeling nostalgic at the end. I thought the premise was simple enough but endearing because the visuals coupled with the presentation gave me enough reason to continue playing through the game. The game did have a few problems, chiefly the platforming sometimes was hit or miss and it did lead to a few moments of frustration in an experience that was overall fairly pleasant.

    The visuals are the most impressive aspect of this game without a doubt. Gorgeous hand-drawn graphics mix very well with the sheer volume of diverse levels. From haunted forests to icy caves, swampy bogs to futuristic cities, the completely varied mixture of levels left me impressed and propelled me to continue through a sometimes frustrating portion of a certain level because I was very curious to see what was going to appear next. Like I said earlier, in keeping with it's Saturday morning cartoon feel, the levels were cartoonish and pleasant enough that you felt like they all offered something new and gave more life to the Scary Girl universe.

    I have to mention the presentation in regards to the voice overs done by a charmingly British voice. The voice over in between levels is whimsical and fun and once more it lends to the overall theme of Scary Girl being a cartoon. The quality of the voice acting is superb and it sort of energized me to continue exploring.

    The gameplay in Scary Girl is a 2D/3D platformer. For the most part is does a fairly fine job of doing just that. As Scary Girl you run through levels punching, bouncing, and swinging your way to the end. Along the way you'll collect gems which allow you to buy new combos to unleash on your foes. You'll also be able to use those gems to unlock a variety of hooks which help Scary Girl gain new abilities such as being able to swim faster underwater or glide longer through the air. I really like the additions of the combos and hooks because it makes exploring meaningful.

    The difficulty became challenging about halfway through the game. The platforming became a little more intense during certain portions and unfortunately the wonky camera made traveling between 2D/3D space difficult at times. With the platforming difficulty ramping up I expected that moving through the levels wouldn't be any more difficult than it normally was. The problem is swinging became a game of hit or miss that was frustrating to be sure and sometimes Scary Girl's hitbox during jumping sections didn't quite connect with the object I was trying to land on.

    I had a fun experience throughout my journey with Scary Girl. The small problems with the camera on occasion and the platforming not quite hitting the mark sometimes did not detract at all from the overall good time I had. I recommend everyone try Scary Girl out. It's a pleasant, charming, vibrant adventure that everyone should take the time to give a chance.

    Other reviews for Scary Girl (PC)

      Pretty Pictures on a Poor Platformer 0

      Download Size: 1.2GBTime Played: 3.5 hrs.Levels Finished: 14/21What I'd Pay: $5Steam Price (4/15/12): $10If only Scarygirl's gameplay matched the stylistic prowess shown. The dark, cartoony graphics are the first thing that comes to mind about this game, and they certainly stand out, but everything else in this game falls too short of the mark for the graphics to prop it up.For example, the second thing I remember is how it smacks of a rushed port from Xbox Live. The controls are fixed to certai...

      1 out of 1 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.