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Game » consists of 6 releases. Released May 15, 2014
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Any weapon that shoots laser and plasma beams or energy bolts rather than conventional bullets.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
A function of the Wii U that allows games to be played exclusively through the Wii U GamePad.
Objectives that aren't required in order to win a scenario or mission. Completing optional objectives may, however, grant the player benefits such as items, shortcuts or additional assistance.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
In a game that presents multiple options of how to proceed, Pseudo Non-Linear is when all options must be completed in order to proceed further. In other words it gives you to illusion of choice but there will ultimately be a set path.
When the player character can execute a jump that is higher or farther than their normal jump. This can require holding the jump button or performing some different control input, and can be limited by energy or a cooldown.
Found in many First Person Shooters or Role Playing Games, the player has the ability to swap their current weapon for another found on the ground or in their inventory.
Wii U games supporting the Pro Controller either in addition to or as a replacement for the Wii U GamePad.
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