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Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A dark version of a game's hero, featuring many of the same powers. Usually wears black. Male evil twins often have goatees.
Protagonists that have gravity defying hair styles and often appropriately spikey personalities.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
The last boss you face in a game, usually representing the final climax of the game.
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